Its showing progress, the normal release schedule shows that csgo gets a major update once a year, and since its getting close to when its released, and with the (known) observations of it working under s2, id say give it until then. Otherwise, ¯\_(ツ)_/¯, it happens when it happens

On 2022-11-07 07:06 em, Global Offensive wrote:
We are waiting source 2 for 7 years

On Tue, Nov 8, 2022, 01:05 Cristian Sanchez <[email protected]> wrote:

    Source 2 is 64bit, so once CSGO is updated to the new engine.

    On Mon, Nov 7, 2022 at 7:31 AM Steve Dudenhoeffer
    <[email protected]> wrote:

        csgo servers are still 32bit, i wouldn't hold your breath

        > On Nov 7, 2022, at 12:26 PM, wordlesswind - i at qingly.me
        <http://qingly.me> (via csgo_servers list)
        <[email protected]> wrote:
        >
        > Hello,
        >
        > I was wondering if Valve would be interested in releasing an
        AArch64 architecture version for Steam, SteamCMD, the CS:GO
        client and the CS:GO server.
        >
        > On the user side, MAC devices with Apple Silicon SoCs and
        Windows on ARM with Qualcomm SoCs are in active development.
        In particular, Apple has introduced the Metal 3 API in an
        attempt to improve the general image computing capabilities of
        MAC devices. While I'm disgusted by Apple's lack of Vulkan
        support, MoltenVK makes the situation a little less ugly.
        >
        > In the cloud, Oracle Cloud, Alibaba Cloud and Huawei Cloud
        have all launched VPS with AArch64 architecture.
        >
        > The AArch64 ecosystem is getting better and better, and I
        hope that Valve is paying attention to it as well.
        >
        > Best regards,
        > wordlesswind
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