Its showing progress, the normal release schedule shows that csgo gets a
major update once a year, and since its getting close to when its
released, and with the (known) observations of it working under s2, id
say give it until then. Otherwise, ¯\_(ツ)_/¯, it happens when it happens
On 2022-11-07 07:06 em, Global Offensive wrote:
We are waiting source 2 for 7 years
On Tue, Nov 8, 2022, 01:05 Cristian Sanchez <[email protected]> wrote:
Source 2 is 64bit, so once CSGO is updated to the new engine.
On Mon, Nov 7, 2022 at 7:31 AM Steve Dudenhoeffer
<[email protected]> wrote:
csgo servers are still 32bit, i wouldn't hold your breath
> On Nov 7, 2022, at 12:26 PM, wordlesswind - i at qingly.me
<http://qingly.me> (via csgo_servers list)
<[email protected]> wrote:
>
> Hello,
>
> I was wondering if Valve would be interested in releasing an
AArch64 architecture version for Steam, SteamCMD, the CS:GO
client and the CS:GO server.
>
> On the user side, MAC devices with Apple Silicon SoCs and
Windows on ARM with Qualcomm SoCs are in active development.
In particular, Apple has introduced the Metal 3 API in an
attempt to improve the general image computing capabilities of
MAC devices. While I'm disgusted by Apple's lack of Vulkan
support, MoltenVK makes the situation a little less ugly.
>
> In the cloud, Oracle Cloud, Alibaba Cloud and Huawei Cloud
have all launched VPS with AArch64 architecture.
>
> The AArch64 ecosystem is getting better and better, and I
hope that Valve is paying attention to it as well.
>
> Best regards,
> wordlesswind
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