Damage not inflicted by another player, is inflicted by "world". This
is normal behaviour. Do you have a team kill punishment script where
another player can punish by killing the team killer? Did they maybe
disconnect and get replaced by a bot?

The out of sync could be caused by anything. Do you have admins? Do
they like to fly around with noclip?

On Tue, 2018-03-27 at 15:21 +0200, MiShU # gameserver-syndicate.de
wrote:
> Hey guys,
> 
> a team of us have a strange 'bug' or whatever on their warserver.
> Sometimes (not often!) one of the players got killed by 'world' in
> the freezetime. It happened on different maps to different players.
> In January two times in one match and then 3 weeks without any probs
> and then again... The last time it happened was yesterday evening. 
> This is what the console said yesterday:
>  03/26/2018 - 22:13:25: "XXXXX<13><STEAM_1:0:2XXXXXX4><TERRORIST>" [-
> 1520 431 -2] committed suicide with "world"
> I really have no idea why this can hapen. Anyone here with any idea?
> 
> Aaaaand: Another thing!
> 
> What could this mean:
> Client cmd out of sync (delta 14).
> Client cmd out of sync (delta 15).
> Client cmd out of sync (delta 16).
> Client cmd out of sync (delta 17).
> Client cmd out of sync (delta 9).
> Client cmd out of sync (delta 10).
> Client cmd out of sync (delta 11).
> Client cmd out of sync (delta 12).
> Client cmd out of sync (delta 13).
> Client cmd out of sync (delta 14).
> Client cmd out of sync (delta 15).
> Client cmd out of sync (delta 9).
> Client cmd out of sync (delta 10).
> Client cmd out of sync (delta 11).
> Client cmd out of sync (delta 12).
> Client cmd out of sync (delta 13).
> Client cmd out of sync (delta 15).
> Client cmd out of sync (delta 14).
> Client cmd out of sync (delta 15).
> Client cmd out of sync (delta 16)
> 
> Thanks guys!
> 
> Greetings,
> me-Shoe
> 
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