We are still looking at the problem, but it’s highly likely related to the new setting tv_delay1 not being set in your server configuration. Can you try setting tv_delay1 value equal to tv_delay as a workaround for now…
From: Csgo_servers [mailto:[email protected]] On Behalf Of Marco Padovan Sent: Thursday, June 22, 2017 7:44 AM To: [email protected] Subject: Re: [Csgo_servers] GOTV cpu usage up to 100% after 6/20/2017 update We are experiencing identical issues. Gameservers that were perfectly fine before are having issues now due to high memory and high cpu. nothing changed on the configs on our side, and we are not making use of the second TV On Thu, Jun 22, 2017 at 12:52 PM, spyrek10 <[email protected]<mailto:[email protected]>> wrote: Yes, it may be related. Servers may be running out of memory, each 14 slots srcds can eat up to 4GB RAM, servers usually got 16GB so it's impossible to host 7-8 srcds instances. SWAP is not enough. So it can lead to crash. Additionally some gameserver providers can limit max memory usage per srcds instance -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/GOTV-cpu-usage-up-to-100-after-6-20-2017-update-tp12437p12439.html Sent from the CSGO_Servers mailing list archive at Nabble.com. _______________________________________________ Csgo_servers mailing list [email protected]<mailto:[email protected]> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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