I'll give it a try, but I'm a little unsure it  will work because the
client doesn't seem to have actually connected. (This issue does sometimes
happen, but it's no problem because I can just kick them since they've
connected and been assigned an ID.

On Jun 8, 2017 12:49 AM, "Marcin Paterek" <[email protected]> wrote:

> I had a similar issue (but with connecting players) and used this plugin -
> https://forums.alliedmods.net/showthread.php?p=928684
>
> It says its for L4D, but it worked in CSGO just fine.
>
> 2017-06-08 2:06 GMT+02:00 Absurd Minds <[email protected]>:
>
>> Players are getting hung in my server. These are players who were here,
>> but then left, but their presence is hanging in the server. They haven't
>> actually connected, so there is no ID by which to kick them (can't kick
>> through HLSW or through sourcemod), but the server echoes the wrong player
>> count. For example, yesterday I had something like 6 players hung in the
>> server, so people kept joining and then thinking we were doing something
>> shady when there were really only 2 people instead of 8.
>>
>> Here's a picture of HLSW showing two hung users. The server browser shows
>> 4 players instead of just 2.
>>
>> http://imgur.com/a/2drBk
>>
>> Does anybody know how to remedy this problem without restarting the
>> server?
>>
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>>
>
>
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