I just have 4 servers running and I semi-autoupdate them in that I manually 
have to start the otherwise automatic process.
Therefore I’m always a few hours late in case this should affect update 
availability but I had no problems with this update (but I also monitor my 
server versions so I would immediately see if a server hadn’t updated).

The only thing I do differently is that I update my servers like so (#{p} is 
the server’s install path, I’m using a ruby script to update my servers):

cd #{p} && ../steamcmd/steamcmd.sh +login anonymous +force_install_dir #{p}/ 
+app_update 740 validate +quit

That has always worked for me so far, never had a server not updating or 
something.

Maybe that helps :)


Am 24.05.2017 um 20:26 schrieb Absurd Minds <[email protected]>:

> I don't know what the problem is, but all of my servers have a nearly 
> identical startup script which includes -autoupdate -steam_dir 
> /home/servers/go/steamcmd -steamcmd_script server1.txt
> 
> The script for each of these servers looks something like this:
> 
> 
> login username password
> force_install_dir /home/servers/go/server1/
> app_update 740
> exit
> 
> 
> For some reason, for each of the most recent updates, about half the servers 
> haven't updated, even though the servers restart nightly. I found one server 
> that was still running version 1.35.7.9. I'm just lucky that nobody ever 
> plays in my servers. Haha. Ha.
> 
> Any ideas what could be causing the issue?
> 
> (i'm running ubuntu)
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
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