How Marco? CSGO Cvar? Iptables?

2017-03-23 22:53 GMT+01:00 Mathias <[email protected]>:

> Thanks for this awesome help John! This kind of "Attack" have been
> attacking me for days without stopping.
>
> So i block the port everytime they attack on new port? And what if they
> attack on the port directly? There must be a kind of filter possible on
> Linux with Iptables. Anything i can tell me datacenter to fix this attack
> permanent?
>
>
>
> 2017-03-23 22:44 GMT+01:00 John <[email protected]>:
>
>> If you're seeing packets from port 28960, you're most likely seeing a
>> reflected query DDoS that is coming from CoDx servers (you can tell for
>> certain by looking at the contents of captured packets -- look for the
>> string 'statusResponse') -- not a direct query/connection flood, and likely
>> not spoofed. You can safely block traffic from port 28960, or do a more
>> thorough filter to block that traffic. This is an example rule to just
>> block the port.
>>
>> iptables -I INPUT -p udp --sport 28960 -j DROP
>>
>> -John
>>
>>
>> On 3/23/2017 2:33 PM, Mathias wrote:
>>
>> Thanks John.
>>
>> Could you guide/send me the Iptables?
>>
>> My server is on port 27115 and the attack comes in on port 28960 - But it
>> wont work block the port (Have tried)
>>
>> "IP rate limit sustained 79085 distributed packets at 2636.2 pps (1246
>> buckets).
>>
>> IP rate limit under distributed packet load (1205 buckets, 15001 global 
>> count), rejecting 8.59.18.221:28960.
>>
>> IP rate limit sustained 78411 distributed packets at 2613.7 pps (943 
>> buckets).
>>
>> IP rate limit under distributed packet load (1210 buckets, 15001 global 
>> count), rejecting 154.112.126.3:28960.
>>
>> IP rate limit sustained 104375 distributed packets at 3479.2 pps (968 
>> buckets).
>>
>> IP rate limit under distributed packet load (1152 buckets, 15001 global 
>> count), rejecting 84.3.222.161:28960.
>>
>> IP rate limit sustained 78941 distributed packets at 2631.4 pps (795 
>> buckets).
>>
>> IP rate limit under distributed packet load (1176 buckets, 16663 global 
>> count), rejecting 88.131.51.148:28960."
>>
>>
>> 2017-03-23 22:27 GMT+01:00 John <[email protected]>:
>>
>>> On 3/23/2017 1:34 PM, Mathias wrote:
>>>
>>>> My server's getting flood with VSE DDoS Attack. My server have DDoS
>>>> Protection but it wont take it. any other DDoS Attack does it takes so what
>>>> can i do? i'm on Linux Ubuntu 16.04.
>>>>
>>>> Here is server logs - http://pastebin.com/Q2dbcEMt
>>>>
>>>> I also got how the script works (VSE DDoS Attack) - Found on a forum
>>>> via Google
>>>>
>>>> Any idea to stop it with Iptables? Packet limit?
>>>>
>>>
>>> The term "VSE" ("Valve Source Exploit") that the attackers like to use
>>> is a misnomer because there isn't an exploit involved. These attacks just
>>> flood a server with spoofed queries and/or connection attempts from random
>>> sources, and Source can't handle the volume.
>>>
>>> Currently the most effective general-purpose way to deal with these is
>>> to whitelist real player IPs and rate-limit queries and connection attempts
>>> from all other sources (down to around 1000/s). This can be done with
>>> iptables using a combination of the ipset, hashlimit, and bpf/u32/string
>>> modules.
>>>
>>> Ideally, the game would be redesigned to using TCP for queries and the
>>> very first part of the connection, offloading the first-contact tasks to
>>> the OS, which has established methods for combating high-rate spoofed TCP
>>> SYN floods. Internally, it could then straight drop all UDP packets that
>>> don't correspond to a currently connected player.
>>>
>>> -John
>>>
>>> _______________________________________________
>>> Csgo_servers mailing list
>>> [email protected]
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>>
>>
>>
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>
>
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