m_iItemDefinitionIndex picks up plugins forcing knives which is fair.
What if i want to force a m4a1s insteal of an m4a4 via a plugin for a specific
gamemode. I have to force the item definition.
An example is a 1v1 server. I should be able to allow a player to choose any of
the replacement weapons and should be allowed to force their item definitions
to acheive this.
Valve stated its fine for plugins to give default weapons (besides knives). So
then item definition changes shouldnt trigger detections unless its changed to
a melee weapon type.
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