Anyone know why linux dont have the same multithreading of the servers?
> Date: Sun, 5 Jul 2015 18:08:47 -0700 > From: [email protected] > To: [email protected] > Subject: Re: [Csgo_servers] Server performance > > Windows has always been, since 2014, the OS CSGO servers performs the best. > This is due to multithreading of the servers, where the main thread and > network thread is separate. > > You can also optimize the servers via these cvars, if you haven't already > done so: > > sv_occlude_players 0 > sv_force_transmit_players 0 > net_splitrate 2 > > If you want Valve-antiwallhack on then use this for multithreaded occlusion > checking, > occlusion_test_async 1 > > > > -- > View this message in context: > http://csgo-servers.1073505.n5.nabble.com/Server-performance-tp9678p9679.html > Sent from the CSGO_Servers mailing list archive at Nabble.com. > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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