I believe the default is quite low. And at default, the viewing experience
for me personally is unsatisfactory... It's kinda choppy and less accurate.


On 14 February 2014 13:54, Jermin Hu <[email protected]> wrote:

>   I 'd like to see practical bandwidth usage data from guys here, no
> theoretical ones.
>
> And what if I set that convar to a lower value than the default. How much
> will it affect the viewer's experience?
>
>   *Jermin Hu*
> http://espc.asia
>
>  *From:* Marcin Paterek <[email protected]>
> *Sent:* Friday, February 14, 2014 8:34 PM
> *To:* [email protected]
> *Subject:* Re: [Csgo_servers] Bandwidth usage of 128 tick servers
>
>  @Jermin Hu:
> https://developer.valvesoftware.com/wiki/SourceTV
>
>  tv_maxrate <bytes>
> Sets the maximum bandwidth spend per client in bytes/second (default 5000)
>
> Just do the necessary calculations.
>
>
> 2014-02-14 12:29 GMT+01:00 Jermin Hu <[email protected]>:
>
>>   Yes, dedicated international bandwidth in Hong Kong is MUCH more
>> expensive than in China.
>>
>> I'd also like to ask how much viewers a GOTV server with 10Mbps
>> up/download bandwidth can host.
>>
>> As for the East Asian CS:GO Tournament, which will be announced really
>> soon, we are waiting for the final decisions of potential sponsors.
>>
>>  *From:* arnold lam <[email protected]>
>> *Sent:* Wednesday, February 12, 2014 9:09 PM
>> *To:* [email protected]
>> *Subject:* Re: [Csgo_servers] Bandwidth usage of 128 tick servers
>>
>>  Hi,
>>
>> I am a server owner in Hong Kong and I beileve dedicated bandwidth is not
>> any cheaper than your region.
>>
>> Currently 1MB of international badwidth (basically everywhere outside of
>> Hong Kong) costs us around 300 USD per MB per month. However our community
>> needs at least 50 MB, making dedicated bandwidth unafforadable. We have to
>> use the datacenter's shared bandwidth. And I think that it is impossible to
>> reduce bandwidth usage without reducing tickrate. 128 tick means double the
>> CPU utilization and bandwidth than 64 tick.
>>
>>
>>
>> Btw, I have an unrelated question: When will espc announce the next
>> tournament? I currently have two teams competiting in espc. Inchk1ng and H5
>> Gaming
>>
>> _______________________________________________
>> Csgo_servers mailing list
>> [email protected]
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
>
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