I believe the default is quite low. And at default, the viewing experience for me personally is unsatisfactory... It's kinda choppy and less accurate.
On 14 February 2014 13:54, Jermin Hu <[email protected]> wrote: > I 'd like to see practical bandwidth usage data from guys here, no > theoretical ones. > > And what if I set that convar to a lower value than the default. How much > will it affect the viewer's experience? > > *Jermin Hu* > http://espc.asia > > *From:* Marcin Paterek <[email protected]> > *Sent:* Friday, February 14, 2014 8:34 PM > *To:* [email protected] > *Subject:* Re: [Csgo_servers] Bandwidth usage of 128 tick servers > > @Jermin Hu: > https://developer.valvesoftware.com/wiki/SourceTV > > tv_maxrate <bytes> > Sets the maximum bandwidth spend per client in bytes/second (default 5000) > > Just do the necessary calculations. > > > 2014-02-14 12:29 GMT+01:00 Jermin Hu <[email protected]>: > >> Yes, dedicated international bandwidth in Hong Kong is MUCH more >> expensive than in China. >> >> I'd also like to ask how much viewers a GOTV server with 10Mbps >> up/download bandwidth can host. >> >> As for the East Asian CS:GO Tournament, which will be announced really >> soon, we are waiting for the final decisions of potential sponsors. >> >> *From:* arnold lam <[email protected]> >> *Sent:* Wednesday, February 12, 2014 9:09 PM >> *To:* [email protected] >> *Subject:* Re: [Csgo_servers] Bandwidth usage of 128 tick servers >> >> Hi, >> >> I am a server owner in Hong Kong and I beileve dedicated bandwidth is not >> any cheaper than your region. >> >> Currently 1MB of international badwidth (basically everywhere outside of >> Hong Kong) costs us around 300 USD per MB per month. However our community >> needs at least 50 MB, making dedicated bandwidth unafforadable. We have to >> use the datacenter's shared bandwidth. And I think that it is impossible to >> reduce bandwidth usage without reducing tickrate. 128 tick means double the >> CPU utilization and bandwidth than 64 tick. >> >> >> >> Btw, I have an unrelated question: When will espc announce the next >> tournament? I currently have two teams competiting in espc. Inchk1ng and H5 >> Gaming >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > ------------------------------ > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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