I also noticed this yesterday. Takes blooming ages to start a workshop server 
now. It's not a deal breaker at this point, but it would be nice to have this 
fixed.

> ------------------------------
> 
> Message: 4
> Date: Mon, 10 Feb 2014 22:56:27 +0100
> From: Matthias F <[email protected]>
> To: [email protected]
> Subject: [Csgo_servers] Workshop maps always reloading on every server
>       start
> Message-ID:
>       <cac5obzxeqxnubqfwcttto8mtb81nka4qd35xv21x_ieynxr...@mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
> 
> Hi!
> 
> Problem:
> On every server start the server reloads all the wokshop maps though they
> are definitley up to date :
> 
> Receiving bytes 0-1048576 for file maps/workshop/136819520/136819520.tmp
> (de_gwalior.bsp)
> Receiving bytes 1048576-2097152 for file
> maps/workshop/136819520/136819520.tmp (de_gwalior.bsp)
> .................
> Receiving bytes 46137344-46547984 for file
> maps/workshop/136819520/136819520.tmp (de_gwalior.bsp)
> Download finished for 136819520:'Gwalior'. Moving
> maps/workshop/136819520/136819520.tmp to
> maps/workshop/136819520/de_gwalior.bsp.
> Clearing temp file(maps/workshop/136819520/136819520.tmp) for 136819520 :
> de_gwalior.bsp
> Receiving bytes 0-1048576 for file maps/workshop/123518981/123518981.tmp
> (de_favela.bsp)
> ..................
> 
> This problem didnt occur the last time we used the server on 2013-11-16
> (its only used a few times a year).
> Any ideas? Thanks!!
> 
> 
> 
> 
> System:
> WinXP Prof.
> up to date srcds - server
> my own workshop-collection :
> http://steamcommunity.com/sharedfiles/filedetails/?id=132646477
> 
> 
> Start Skript:
> set apikey="<******private*******>"
> set game="Classic Competitive"
> set gamemode="1"
> set gametpye="0"
> set workshop_coll="132646477"
> set workshop_start="125620805"
> start ..\srcds -game csgo -authkey %apikey% +host_workshop_collection
> %workshop_coll% +workshop_start_map %workshop_start% -console -usercon
> +game_mode %gamemode% +game_type %gametype% +ip 0.0.0.0 +net_public_adr
> 0.0.0.0 -maxplayers_override 12
> -------------- next part --------------

                                          
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