Any chance at getting sv_maxusrcmdprocessticks ported back to OrangeBox? sv_max_usercmd_future_ticks doesn't seem to do anything productive on this engine.
Thanks, Kyle. On Wed, May 1, 2013 at 5:16 PM, Ido Magal <i...@valvesoftware.com> wrote: > The update is live.**** > > ** ** > > The previous version has been pinned as beta ‘april_26’**** > > ** ** > > Notes are below.**** > > ** ** > > Thanks.**** > > ** ** > > ** ** > > Release Notes for 5/1/2013**** > > ** ** > > [ GAMEPLAY ]**** > > -Tweaked weapons**** > > DEAGLE: Reduced inaccuracy.**** > > Mag-7: Increased cycletime. Increased cost.**** > > XM-1014: Increased ArmorRatio. Increased cycletime.**** > > UMP-45: Reduced price. Reduced recoil angle variance.**** > > Mac-10: Increased maxspeed. Reduced price.**** > > -Classic Competitive now allows 2 flashbangs and 4 grenades total.**** > > -Implemented bodygroups penetration for maximum damage, now shooting > through arms at the enemies head will apply headshot damage, or shooting > through arms at the stomach will apply stomach damage multiplier.**** > > -Removed aimpunch resulting from getting shot in the arms or legs.**** > > -Auto switch when dropping a weapon (or after throwing a grenade) avoids > weapons with 0 bullets in the clip.**** > > -Reduced environment fog when scoped with a weapon.**** > > ** ** > > [ MAPS ] **** > > -CS_Militia: Fixed collision in CT spawn, added radar names**** > > -CS_Assault: Added radar names**** > > -CS_Museum: Fixed and updated radar and overview scales.**** > > -DE_Library: Fixed bug where some clients would crash on bomb explosion.** > ** > > -DE_Favela: Fixed bug were a prop was causing server lag, other gameplay > tweaks**** > > -DE_Seaside: Fixed bug were players would get stuck near Terrorist spawn.* > *** > > ** ** > > [ MISC ]**** > > -Weapon inventory HUD now displays the number of grenades held of a single > type.**** > > -Fixed a sound bug that resulted in ghost footsteps when taking over bots. > **** > > -Fixed player money getting set to the wrong value if the player took over > a bot in competitive and survived to the end of the round.**** > > -Added a server convar "sv_maxusrcmdprocessticks" to limit maximum number > of user commands backlog, defaulting at 3; observed player speed by others > will now always be within max movement speed even when user is cheating, > experiencing high packet loss or exteremely low fps.**** > > -Vote kick will record user's SteamID in the banlist and remove user from > ongoing competitive match even if the user disconnected from game server > before required number of votes have been collected.**** > > -Spectating Operation Payback games via GOTV is now allowed without > Operation Payback pass.**** > > -Fixed crash on exit.**** > > ** ** > > ** ** > > ** ** > > ** ** > > ** ** > > ** ** > > *From:* Ido Magal > *Sent:* Wednesday, May 01, 2013 1:46 PM > *To:* 'csgo_servers@list.valvesoftware.com' > *Subject:* csgo update**** > > ** ** > > We hope to have a minor update ready later today.**** > > ** ** > > Thanks.**** > > _______________________________________________ > Csgo_servers mailing list > Csgo_servers@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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