Any chance at getting sv_maxusrcmdprocessticks ported back to OrangeBox?
sv_max_usercmd_future_ticks doesn't seem to do anything productive on this
engine.

Thanks,
Kyle.


On Wed, May 1, 2013 at 5:16 PM, Ido Magal <i...@valvesoftware.com> wrote:

>  The update is live.****
>
> ** **
>
> The previous version has been pinned as beta ‘april_26’****
>
> ** **
>
> Notes are below.****
>
> ** **
>
> Thanks.****
>
> ** **
>
> ** **
>
> Release Notes for 5/1/2013****
>
> ** **
>
> [ GAMEPLAY ]****
>
> -Tweaked weapons****
>
>    DEAGLE: Reduced inaccuracy.****
>
>    Mag-7: Increased cycletime. Increased cost.****
>
>    XM-1014: Increased ArmorRatio. Increased cycletime.****
>
>    UMP-45: Reduced price. Reduced recoil angle variance.****
>
>    Mac-10: Increased maxspeed. Reduced price.****
>
> -Classic Competitive now allows 2 flashbangs and 4 grenades total.****
>
> -Implemented bodygroups penetration for maximum damage, now shooting
> through arms at the enemies head will apply headshot damage, or shooting
> through arms at the stomach will apply stomach damage multiplier.****
>
> -Removed aimpunch resulting from getting shot in the arms or legs.****
>
> -Auto switch when dropping a weapon (or after throwing a grenade) avoids
> weapons with 0 bullets in the clip.****
>
> -Reduced environment fog when scoped with a weapon.****
>
> ** **
>
> [ MAPS ] ****
>
> -CS_Militia: Fixed collision in CT spawn, added radar names****
>
> -CS_Assault: Added radar names****
>
> -CS_Museum: Fixed and updated radar and overview scales.****
>
> -DE_Library: Fixed bug where some clients would crash on bomb explosion.**
> **
>
> -DE_Favela: Fixed bug were a prop was causing server lag, other gameplay
> tweaks****
>
> -DE_Seaside: Fixed bug were players would get stuck near Terrorist spawn.*
> ***
>
> ** **
>
> [ MISC ]****
>
> -Weapon inventory HUD now displays the number of grenades held of a single
> type.****
>
> -Fixed a sound bug that resulted in ghost footsteps when taking over bots.
> ****
>
> -Fixed player money getting set to the wrong value if the player took over
> a bot in competitive and survived to the end of the round.****
>
> -Added a server convar "sv_maxusrcmdprocessticks" to limit maximum number
> of user commands backlog, defaulting at 3; observed player speed by others
> will now always be within max movement speed even when user is cheating,
> experiencing high packet loss or exteremely low fps.****
>
> -Vote kick will record user's SteamID in the banlist and remove user from
> ongoing competitive match even if the user disconnected from game server
> before required number of votes have been collected.****
>
> -Spectating Operation Payback games via GOTV is now allowed without
> Operation Payback pass.****
>
> -Fixed crash on exit.****
>
> ** **
>
> ** **
>
> ** **
>
> ** **
>
> ** **
>
> ** **
>
> *From:* Ido Magal
> *Sent:* Wednesday, May 01, 2013 1:46 PM
> *To:* 'csgo_servers@list.valvesoftware.com'
> *Subject:* csgo update****
>
> ** **
>
> We hope to have a minor update ready later today.****
>
> ** **
>
> Thanks.****
>
> _______________________________________________
> Csgo_servers mailing list
> Csgo_servers@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
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