Thanks! I think that your experiment confirms that we do _not_ need
subtraction, at least initially. A single, focused method for
saturated addition should be enough. I'll update PR (
https://github.com/openjdk/jdk/pull/27549 ), which you are welcome to
review.

Stephen, are you okay with this?

-Pavel

On Mon, Oct 13, 2025 at 6:56 PM Éamonn McManus <[email protected]> wrote:
>
> On Thu, 9 Oct 2025 at 07:25, Pavel Rappo <[email protected]> wrote:
>>
>> Out of curiosity, how is Instants.saturatedSubtract(Instant, Duration) used?
>
>
> That is an excellent question, and it prompted me to look into saturated 
> addition and subtraction in a bit more detail. As an experiment, I tried 
> running all of Google's internal tests against a modified Instants class 
> where saturatedAdd and saturatedSubtract behaved identically to regular 
> Instant.add/subtract(Duration). That led to hundreds of test failures, 
> although I think there might have been fewer than 10 distinct root causes. 
> Then I retried the failing tests with only saturatedSubtract being changed. 
> All but one of the previously-failing tests now passed. That shows that 
> saturatedAdd has a much wider applicability than saturatedSubtract.
>
> I get the impression from looking at some samples that people are often using 
> saturatedSubtract out of an abundance of caution rather than having a real 
> reason to think the subtraction might overflow. Many of the examples I saw 
> were using fixed-length durations, which could only overflow if being 
> subtracted from Instant.MIN or thereabouts.
>
> The one test that failed with saturatedSubtract was testing code that does 
> something like this:
>
> Instant finalizationTime = ...;
> boolean recentlyFinalized =
>     finalizationTime.isAfter(
>         Instants.saturatedSubtract(now, minAgeForDeletion));
>
> The idea is that something can only be deleted if it was not "recently 
> finalized". If it was finalized less than minAgeForDeletion time ago then it 
> can't be deleted. In the failing test, minAgeForDeletion is Durations.MAX, 
> which signals that something can never be deleted (it will always be recently 
> finalized).
> The code could just as easily do this:
>
> boolean recentlyFinalized =
>     now.isBefore(
>         Instants.saturatedAdd(finalizationTime, minAgeForDeletion));
>
> So I don't think this is a particularly convincing use case for 
> saturatedSubtract. The main reason for having it would be that it might be 
> surprising to have add but not subtract.
>
> Éamonn
>
> On Thu, 9 Oct 2025 at 07:25, Pavel Rappo <[email protected]> wrote:
>>
>> Out of curiosity, how is Instants.saturatedSubtract(Instant, Duration) used?
>>
>> On Wed, Oct 8, 2025 at 2:13 AM Éamonn McManus <[email protected]> wrote:
>> >
>> > Yes, we have utility classes Instants and Durations, and Instants includes 
>> > methods Instants.saturatedAdd(Instant, Duration) and 
>> > Instants.saturatedSubtract(Instant, Duration). Each has a modest number of 
>> > uses in the codebase, about three orders of magnitude less than the number 
>> > of classes that reference Instant or Duration.
>> >
>> > On Tue, 7 Oct 2025 at 14:18, Pavel Rappo <[email protected]> wrote:
>> >>
>> >> Éamonn, Kurt,
>> >>
>> >> Is there any saturating arithmetic for instant + duration in your code 
>> >> base?
>> >>
>> >>
>> >>
>> >> On Fri, Sep 5, 2025 at 8:58 PM Éamonn McManus <[email protected]> wrote:
>> >> >
>> >> > As promised, Kurt and I have examined some of the uses of our 
>> >> > Durations.MAX constant. This is a summary of what we see in a random 
>> >> > sample of 30 out of about 700 usages in Google's (giant) codebase.
>> >> >
>> >> > First, about half of the usages specifically concern deadlines. Many of 
>> >> > them involve a method that sets an RPC deadline and where it is 
>> >> > explicitly documented that you should use Durations.MAX to mean no 
>> >> > deadline (or equivalently, infinite deadline).
>> >> >
>> >> > Several other usages concern deadline-adjacent concepts such as 
>> >> > time-to-live or cache expiration delay.
>> >> >
>> >> > A number of usages specifically compare a Duration against 
>> >> > Durations.MAX to recognize the "infinite duration" value.
>> >> >
>> >> > One usage uses our internal Sleeper interface to do 
>> >> > sleeper.sleep(Durations.MAX), for an indefinite sleep (until 
>> >> > interrupted).
>> >> >
>> >> > In a couple of places, there is a maximum allowed Duration for some 
>> >> > operation, and a user-supplied Duration value is capped by this 
>> >> > maximum. When no maximum is needed, the cap is Durations.MAX. This is 
>> >> > similar to the "sentinel" use case I mentioned earlier.
>> >> >
>> >> > One case is using Durations.MAX in a test, to ensure that a function 
>> >> > works correctly for all Duration values including the largest one. It 
>> >> > is testing a Kotlin extension function that allows you to write e.g. 
>> >> > 5.minutes:
>> >> >
>> >> >     val n = Durations.MAX.toMinutes()
>> >> >
>> >> >     assertThat(n.minutes).isEqualTo(Duration.ofMinutes(n))
>> >> >
>> >> >     assertFailsWith<ArithmeticException> { (n + 1).minutes }
>> >> >
>> >> >
>> >> > In summary, I think the most interesting use cases fall into these 
>> >> > categories:
>> >> >
>> >> > to express an effectively-infinite Duration, possibly accompanied by 
>> >> > special-case logic to optimize the exact value Durations.MAX;
>> >> >
>> >> > to express the absence of an optional cap on a user-supplied Duration 
>> >> > value;
>> >> >
>> >> > to test that code works correctly even with extreme Duration values.
>> >> >
>> >> >
>> >> > Of these, the first is potentially fragile because of the overflow 
>> >> > problems we discussed. The other two seem unproblematic, though.
>> >> >
>> >> >
>> >> >
>> >> > On Thu, 4 Sept 2025 at 15:02, Éamonn McManus <[email protected]> 
>> >> > wrote:
>> >> >>
>> >> >> Two typical use cases:
>> >> >>
>> >> >> // 1. Sentinel
>> >> >> Duration min = Duration.MAX;
>> >> >> for (var foo : something()) {
>> >> >>   if (foo.duration().compareTo(min) < 0) {
>> >> >>     min = foo.duration();
>> >> >>   }
>> >> >> }
>> >> >>
>> >> >> // 2. "Forever"
>> >> >> void frob(Optional<Duration> optionalTimeout) {
>> >> >>   Duration timeout = optionalTimeout.orElse(Duration.MAX);
>> >> >>   Instant start = Instant.now();
>> >> >>   boolean done = false;
>> >> >>   while (!done && startTime.until(Instant.now()).compareTo(timeout) < 
>> >> >> 0) {...}
>> >> >> }
>> >> >>
>> >> >> The second case illustrates why this is potentially a bit delicate. 
>> >> >> You better not write this:
>> >> >>
>> >> >> void frob(Optional<Duration> optionalTimeout) {
>> >> >>   Duration timeout = optionalTimeout.orElse(Duration.MAX);
>> >> >>   Instant deadline = Instant.now().plus(timeout); // oops
>> >> >>   boolean done = false;
>> >> >>   while (!done && Instant.now().isBefore(deadline)) {...}
>> >> >> }
>> >> >>
>> >> >> Like Kevin, I am skeptical about Duration.MIN. If it means the most 
>> >> >> negative Duration, that is just Duration.MAX.negated(); and if it 
>> >> >> means the smallest positive Duration, that is just Duration.ofNanos(1).
>> >> >>
>> >> >> On Wed, 3 Sept 2025 at 18:32, Roger Riggs <[email protected]> 
>> >> >> wrote:
>> >> >>>
>> >> >>> Hi,
>> >> >>>
>> >> >>> I'd be interested in the range of use cases for Duration.MAX or MIN.
>> >> >>>
>> >> >>> But for deadlines, I think the code should compute the deadline from 
>> >> >>> a Duration of its choice based on the use.
>> >> >>> Maybe there is a use for Duration.REALLY_BIG or _SMALL, but that 
>> >> >>> ignores information about the particular use that is relevant. Its 
>> >> >>> just sloppy code that doesn't bother to express how long is long 
>> >> >>> enough to meet operational parameters.
>> >> >>>
>> >> >>> YMMV, Roger
>> >> >>>
>> >> >>> On 9/3/25 8:21 PM, Kurt Alfred Kluever wrote:
>> >> >>>
>> >> >>> Duration.MIN is a whole 'nother bag of worms, because Durations are 
>> >> >>> signed (they can be positive or negative...or zero). Internally we 
>> >> >>> also have Durations.MIN, but it's not public ... and along with it, I 
>> >> >>> left myself a helpful note about naming:
>> >> >>>
>> >> >>>   /** The minimum supported {@code Duration}, approximately -292 
>> >> >>> billion years. */
>> >> >>>   // Note: before making this constant public, consider that "MIN" 
>> >> >>> might not be a great name (not
>> >> >>>   //       everyone knows that Durations can be negative!).
>> >> >>>   static final Duration MIN = Duration.ofSeconds(Long.MIN_VALUE);
>> >> >>>
>> >> >>> This reminds me of Double.MIN_VALUE (which is the smallest _positive_ 
>> >> >>> double value) --- we've seen Double.MIN_VALUE misused so much that we 
>> >> >>> introduced Doubles.MIN_POSITIVE_VALUE as a more descriptive alias. A 
>> >> >>> large percent of Double.MIN_VALUE users actually want the smallest 
>> >> >>> possible negative value, aka -Double.MAX_VALUE.
>> >> >>>
>> >> >>> If we introduce Duration.MIN, I hope it would not be 
>> >> >>> Duration.ofNanos(1), but rather Duration.ofSeconds(Long.MIN_VALUE).
>> >> >>>
>> >> >>> On Wed, Sep 3, 2025 at 7:59 PM ecki <[email protected]> wrote:
>> >> >>>>
>> >> >>>> If you ask me, I don’t find it very useful, It won’t work for 
>> >> >>>> arithmetrics, even the APIs would have a hard time using it (how do 
>> >> >>>> you express the deadline) and APIs with a timeout parameter do have 
>> >> >>>> a good reason for it, better pick “possible” values for better self 
>> >> >>>> healing and unstuck of systems. In fact I would err on the smaller 
>> >> >>>> side in combination with expecting spurious wakeups.
>> >> >>>>
>> >> >>>> BTW, when you introduce MIN as well, maybe also think about min 
>> >> >>>> precision, min delta or such. Will it always be 1 nano?
>> >> >>>>
>> >> >>>> Gruß,
>> >> >>>> Bernd
>> >> >>>> --
>> >> >>>> https://bernd.eckenfels.net
>> >> >>>> ________________________________
>> >> >>>> Von: core-libs-dev <[email protected]> im Auftrag von 
>> >> >>>> Pavel Rappo <[email protected]>
>> >> >>>> Gesendet: Donnerstag, September 4, 2025 12:41 AM
>> >> >>>> An: Kurt Alfred Kluever <[email protected]>
>> >> >>>> Cc: Stephen Colebourne <[email protected]>; core-libs-dev 
>> >> >>>> <[email protected]>
>> >> >>>> Betreff: Re: Duration.MAX_VALUE
>> >> >>>>
>> >> >>>> This is useful; thanks. It would be good to see more of your data.
>> >> >>>>
>> >> >>>> My use case is also duration which practically means **forever**. I
>> >> >>>> pass it to methods that accept timeouts, and expect these methods to
>> >> >>>> correctly interpret it.
>> >> >>>>
>> >> >>>> One example of a practical interpretation is
>> >> >>>> java.util.concurrent.TimeUnit.convert(Duration). This method never
>> >> >>>> overflows; instead, it caps at Long.MAX_VALUE nanoseconds, which is
>> >> >>>> roughly 292 years.
>> >> >>>>
>> >> >>>> Would I be okay, if the proposed duration didn't reflect **forever**
>> >> >>>> but instead reflected **long enough**? I think so. But it still
>> >> >>>> somehow feels wrong to make it less than maximum representable value.
>> >> >>>>
>> >> >>>> Personally, I'm not interested in calendar arithmetic, that is, in
>> >> >>>> adding or subtracting durations. Others might be, and that's okay and
>> >> >>>> needs to be factored in. For better or worse, java.time made a choice
>> >> >>>> to be unforgiving in regard to overflow and is very upfront about it.
>> >> >>>> It's not only proposed Duration.MAX. The same thing happens if you 
>> >> >>>> try
>> >> >>>> this
>> >> >>>>
>> >> >>>> Instant.MAX.toEpochMilli()
>> >> >>>>
>> >> >>>> I guess my point is that doing calendar arithmetic on an unknown 
>> >> >>>> value
>> >> >>>> is probably wrong. Doing it on a known huge/edge-case value is surely
>> >> >>>> wrong. So back to your data. I would be interested to see what
>> >> >>>> triggers overflows for your Durations.MAX.
>> >> >>>>
>> >> >>>> On Wed, Sep 3, 2025 at 8:45 PM Kurt Alfred Kluever <[email protected]> 
>> >> >>>> wrote:
>> >> >>>> >
>> >> >>>> > Hi all,
>> >> >>>> >
>> >> >>>> > Internally at Google, we've had a Durations.MAX constant exposed 
>> >> >>>> > for the past 7 years. It now has about 700 usages across our 
>> >> >>>> > depot, which I can try to categorize (at a future date).
>> >> >>>> >
>> >> >>>> > While I haven't performed that analysis yet, I think exposing this 
>> >> >>>> > constant was a bit of a mistake. People seem to want to use MAX to 
>> >> >>>> > mean "forever" (often in regards to an RPC deadline). This works 
>> >> >>>> > fine as long as every single layer that touches the deadline is 
>> >> >>>> > very careful about overflow. The only reasonable thing you can do 
>> >> >>>> > with MAX is compareTo() and equals(). Attempting to do any simple 
>> >> >>>> > math operation (e.g., now+deadline) is going to explode. 
>> >> >>>> > Additionally, decomposing Duration.MAX explodes for any sub-second 
>> >> >>>> > precision (e.g., toMillis()).
>> >> >>>> >
>> >> >>>> > As we dug into this, another proposal came up which was something 
>> >> >>>> > like Durations.VERY_LONG. This duration would be longer than any 
>> >> >>>> > reasonable finite duration but not long enough to cause an 
>> >> >>>> > overflow when added to any reasonable time. E.g., a million years 
>> >> >>>> > would probably satisfy both criteria. This would mean math 
>> >> >>>> > operations and decompositions won't explode (well, microseconds 
>> >> >>>> > and nanoseconds still would), and it could safely be used as a 
>> >> >>>> > relative timeout.
>> >> >>>> >
>> >> >>>> > As I mentioned above, I'd be happy to try to categorize a sample 
>> >> >>>> > of our 700 existing usages if folks think that would be useful for 
>> >> >>>> > this proposal.
>> >> >>>> >
>> >> >>>> > Thanks,
>> >> >>>> >
>> >> >>>> > -Kurt Alfred Kluever (on behalf of Google's Java and Kotlin 
>> >> >>>> > Ecosystem team)
>> >> >>>> >
>> >> >>>> > On Wed, Sep 3, 2025 at 1:53 PM Pavel Rappo <[email protected]> 
>> >> >>>> > wrote:
>> >> >>>> >>
>> >> >>>> >> If I understood you correctly, you think we should also add
>> >> >>>> >> Duration.MIN. If so, what use case do you envision for it? Or we 
>> >> >>>> >> add
>> >> >>>> >> if purely for symmetry with Instant?
>> >> >>>> >>
>> >> >>>> >> On Wed, Sep 3, 2025 at 6:43 PM Pavel Rappo 
>> >> >>>> >> <[email protected]> wrote:
>> >> >>>> >> >
>> >> >>>> >> > On Wed, Sep 3, 2025 at 6:06 PM Stephen Colebourne 
>> >> >>>> >> > <[email protected]> wrote:
>> >> >>>> >> > >
>> >> >>>> >> > > Hmm, yes. Not sure why that didn't get added in Java 8!
>> >> >>>> >> > > The constants would be MAX/MIN as per classes like Instant.
>> >> >>>> >> > > Stephen
>> >> >>>> >> >
>> >> >>>> >> > I thought that naming could be tricky :) The public constant
>> >> >>>> >> > Duration.ZERO and the public method isZero() are already there.
>> >> >>>> >> > However, it does not preclude us from naming a new constant MAX.
>> >> >>>> >
>> >> >>>> >
>> >> >>>> >
>> >> >>>> > --
>> >> >>>> > kak
>> >> >>>>
>> >> >>>
>> >> >>>
>> >> >>> --
>> >> >>> kak
>> >> >>>
>> >> >>>

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