My main goal was to provide a way where NaN is equal to NaN and I went with the 
behavior of the 
respective wrapper classes, Float and Double, which consider -0.0 and +0.0 as 
not equal.
The static method could be called "exactlyEquals" if that is better.

It might also depend on the usecase whether you want -0.0 being equal to +0.0. 
Maybe an additional 
method would be required for the case you are describing, e.g. "valueEquals" 
(though that can be 
ambiguous).

> Hans Boehm <hbo...@google.com> hat am 6. Januar 2019 um 19:40 geschrieben: 
>  
> 
> What's the motivation for making it easier to spell a comparison method that 
> tells me that -1.0*0.0 is not equal to 1.0*0.0? I would have thought that 
> making this somewhat hard to write is a feature?
>  
> I agree that there are cases in which this method is useful. But they all 
> seem esoteric enough to me that it's not unreasonable for users to have 
> enough expertise to write the method. Or at least the method should have a 
> name that makes the unusual behavior explicit.

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