On 30 août 2014, at 22:10, Dave Dyer <[email protected]> wrote: > I've also been comparing "blitz" play which creates a copy of the > board at top level, and starts each descent with a copy of the board; > compared with "unwinding" play where every move is explicitly unwound. > Of course, the complexity of the unwinding varies a lot from game to > game, but I found that "unwind" is always faster, an average 1/3 faster > across several games. So if the complexity of unwinding your data > structures is not too great, it's worthwhile.
Hi Dave, I am very surprised by this. It is certainly not the case for Go, even on 9x9. Making a copy of the board should be orders of magnitude faster than running a playout. Rémi _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
