On 30 août 2014, at 22:10, Dave Dyer <[email protected]> wrote:

> I've also been comparing "blitz" play which creates a copy of the
> board at top level, and starts each descent with a copy of the board;
> compared with "unwinding" play where every move is explicitly unwound.
> Of course, the complexity of the unwinding varies a lot from game to 
> game, but I found that "unwind" is always faster, an average 1/3 faster
> across several games.  So if the complexity of unwinding your data
> structures is not too great, it's worthwhile.

Hi Dave,

I am very surprised by this. It is certainly not the case for Go, even on 9x9. 
Making a copy of the board should be orders of magnitude faster than running a 
playout.

Rémi
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