Le 22/12/2013 20:47, Petr Baudis a écrit :
   Hi!

   I'm wondering how are you investigating your MC game trees?  For
example, I'm interested in why Pachi did not consider move X, in what
branches it _was_ considered and how did the simulations that considered
it end up, what are its RAVE stats, etc.  So far, I have been relying on
debug prints and text dumps of the tree, but they are getting very
inconvenient to use for long thinking times and deep trees.

   My worst case scenario is developing some data format and writing a
few tools for visualization and investigation of game trees, but I'd be
more than happy to find out that something I could use already exists.

   Thanks,

                                Petr "Pasky" Baudis
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Hi Petr,

why not use the sgf format to dump your tree search ? Fuego does something similar and then you can use gogui or any sgf viewer to explore your tree search ; you can put comments to add for example your rave stats or whatever. The sgf format also supports some tags to add graphic hints like top moves.

hj.



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