You can also look at OpenKaya for a JS implementation of the scoring
algorithm. Works wonders on Kaya.https://github.com/conanbatt/OpenKaya

On Fri, Feb 8, 2013 at 5:46 PM, Rémi <[email protected]> wrote:

> Hy,
>
> There are a lot of interesting papers on UCT and selection strategies ...
> But it's harder to find information about the more 'pragmatic' side of
> computer-go.
>
> How do you score a go board?
> What would be a faster algorithm to score a go-board?
> Could you pre-calculate and accumulate some information early in the game
> (on every move), knowing you're going to evaluate the board many times?
> When do you decide to finish/score the game?
>
> Also, what are some of the languages used besides C(++)? Does anyone work
> in something like java or a functional language?
>
> Rémi de Zoeten.
>
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