In game 3 (Zen as W vs. So 8p), I don't understand why Zen didn't simply
extend at G8 (move 24). That would be an easy win if Zen lived a group at
that corner.

Aja

2012/12/2 Hiroshi Yamashita <[email protected]>

> Hi,
>
> Zen lost six games against pros in 9x9 on November 25.
> Each three pros played two games, black and white.
> I tried these six resignation positions by Aya 100k playouts.
>
> Game, Winrate for Aya
>   1    0.45   34th move, W to play, vs ICHIRIKI Ryo    2p
>   2    0.33   53rd move, B to play, vs OHASHI Hirofumi 5p
>   3    0.14   34th move, W to play, vs SO Yokoku       8p
>   4    0.37   27th move, B to play, vs ICHIRIKI Ryo    2p
>   5    0.56   34th move, W to play, vs OHASHI Hirofumi 5p
>   6    0.27   51st move, B to play, vs SO Yokoku       8p
>
> For Aya, game 1 and 5 are difficult.
> Maybe we need to understand these losses with smaller playouts?
>
>
> Official page(in Japanese)
> Computer Go challenges pros in 9x9 part 2, fighting without gloves.
> http://entcog.c.ooco.jp/**entcog/event/event20121125.**html<http://entcog.c.ooco.jp/entcog/event/event20121125.html>
> sgf (player's info updated)
> http://entcog.c.ooco.jp/**entcog/event/kifu_20121125.zip<http://entcog.c.ooco.jp/entcog/event/kifu_20121125.zip>
>
> Newspaper report. (in Japanese)
> Pros won all games against computer in 9x9.
> http://www.asahi.com/igo/**topics/TKY201211270576.html<http://www.asahi.com/igo/topics/TKY201211270576.html>
> Following is abstract.
> Computers strength is close to pros in 9x9. But pros made position
> difficult intentionally, computer made mistakes and lost.
> Zen almost won its first game, but W 18th, 20th were deep reading
> moves, and saved the game. From this game result, pros guessed
> "If we make one difficult space, computer might be rough on the
> other side.". So Ohashi 5 pro made a few ko-ish shapes in his
> first game, and he didn't start ko soon. Ohashi played two 9x9
> games against Zen this March. It was 1 win 1 loss. He said
> "I have studied well and played thinking of Zen's behavior."
> (He has written artilces about 9x9 Go in Japanese Go Journal.)
>
> Another report in Chinese, I can't read though.
> http://news.sina.com.tw/**article/20121125/8393009.html<http://news.sina.com.tw/article/20121125/8393009.html>
>
> Regards,
> Hiroshi Yamashita
>
>
> ----- Original Message ----- From: "Hideki Kato" <[email protected]>
> To: <[email protected]>
> Sent: Monday, November 26, 2012 7:31 AM
> Subject: Re: [Computer-go] Zen beat Ha,Yongil 5p with 4 stones (Re: TAAI
> details?)
>
>
>  Thank you Hiroshi.
>>
>> The names of the players are swapped, sorry all.
>>
>> The games were:
>> 1) Ichiriki 2p (B) vs Zen,
>> 2) Ohashi 5p (W) vs Zen,
>> 3) So 8p (B) vs Zen,
>> 4) Ichiriki 2p (W) vs Zen,
>> 5) Ohashi 5p (B) vs Zen,
>> 6) So 8p (W) vs Zen.
>>
>> The time setting was: 20 min main time and 30 second for every move (no
>> extra byo-yomi).  Chinese rules and 7.0 komi were used.  Zen's hardware was
>> 4 pc cluster (12, 6, 6 and 6 cores) at 4 GHz, same as TAAI and Zen19D/S on
>> KGS.
>>
>> Professinals used much longer time than Zen; more than 20 min in four
>> games of six while Zen used 10 or 15 min for all games.  Sometime they
>> thought more than 5 min (upto 10) for a move, move 11 of the first game for
>> example.  On the first game, Zen would play J4 (hane) next at move 16 (cut)
>> but actually played G3 and went into "Sekito-shibori (two stone edge
>> squeeze)" course.  Either showed about 80% winrate but Ichiriki 2p said J4
>> could lead a safer win for W.  Actually Zen had sure chances to win; hard
>> luck.
>>
>> Zen had chances to draw in some games in Black but selected much risky
>> (actually losing) moves.  I guess this caused by implementing draws by
>> adding a third value, 0.5, to UCB.  To play a draw move, all better looking
>> moves (by prior) have to be refused, or proved worse than 0.5.  This could
>> take pretty long time in some positions.  #Faking komi to 6.5 might help
>> but a better solution possible?
>>
>> Hideki
>>
>> Hiroshi Yamashita: <**313F02D8CF2F41D6AD89D1A42486DD**59@x60>:
>>
>>> Hi,
>>>
>>>  The game records can be downloaded from http://entcog.c.ooco.jp/**
>>>>> entcog/event/kifu_20121125.lzh<http://entcog.c.ooco.jp/entcog/event/kifu_20121125.lzh>.
>>>>>
>>>>
>>>> I can not read that format. Can someone please translate it into
>>>>
>>>
>>> I changed it to zip.
>>> http://www.yss-aya.com/**kifu20121125.zip<http://www.yss-aya.com/kifu20121125.zip>
>>>
>>> I was impressed So Yokoku 8p comment,
>>> "Zen is apt to make a mistake when we make two places that may
>>> become ko. It makes game complex. Actual playing ko makes game simple."
>>>
>>>  Didn't it win the first game?
>>>>
>>>
>>> Sgf's player color is wrong. Black is Ichiriki 2p in first game.
>>> Zen lost all 6 games.
>>>
>>> Regards,
>>> Hiroshi Yamashita
>>>
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>>>
>> --
>> Hideki Kato <mailto:[email protected]**>
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