I have had a similar problem before. I sent an email to the GnuGo bug
reporting address, but I don't recall what happened after that. The
big problem I found was that CLOP didn't want to progress further
because the same game kept happening in the same way. I think I worked
around the problem by changing the parameters of one of the programs
for just that game.
--
Francois van Niekerk
Email: [email protected] | Twitter: @francoisvn
Cell: +2784 0350 214 | Website: http://leafcloud.com


On Mon, Jul 30, 2012 at 10:27 PM, Samuel Stewart <[email protected]> wrote:
> Hello all,
> My name is Sam Stewart and I'm a student working with a research group
> developing a Go AI. Recently, I have been utilizing CLOP (an optimization
> system) to tune several parameters in our program. CLOP employs the twogtp
> bridge, packaged with GoGui, along with the gogui-adapter. CLOP managed to
> run about 1,000 games before the twogtp bridge failed with the message:
> "The Go program terminated unexpectedly"
> After searching through the logs (attached) it appears that GnuGo failed to
> generate a response to white. The twogtp bridge then forced white to quit
> (our program, Orego) and calculated the final score.
>
> While the error is regrettably vague, I'm curious if anyone has had trouble
> with the twogtp + GnuGo combination in the past? I welcome any suggestions
> for further debugging/fixes.
>
> Note: I have also attached the complete *.sgf file of the game.
>
> Thanks,
> Sam Stewart
>
>
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