I have had a similar problem before. I sent an email to the GnuGo bug reporting address, but I don't recall what happened after that. The big problem I found was that CLOP didn't want to progress further because the same game kept happening in the same way. I think I worked around the problem by changing the parameters of one of the programs for just that game. -- Francois van Niekerk Email: [email protected] | Twitter: @francoisvn Cell: +2784 0350 214 | Website: http://leafcloud.com
On Mon, Jul 30, 2012 at 10:27 PM, Samuel Stewart <[email protected]> wrote: > Hello all, > My name is Sam Stewart and I'm a student working with a research group > developing a Go AI. Recently, I have been utilizing CLOP (an optimization > system) to tune several parameters in our program. CLOP employs the twogtp > bridge, packaged with GoGui, along with the gogui-adapter. CLOP managed to > run about 1,000 games before the twogtp bridge failed with the message: > "The Go program terminated unexpectedly" > After searching through the logs (attached) it appears that GnuGo failed to > generate a response to white. The twogtp bridge then forced white to quit > (our program, Orego) and calculated the final score. > > While the error is regrettably vague, I'm curious if anyone has had trouble > with the twogtp + GnuGo combination in the past? I welcome any suggestions > for further debugging/fixes. > > Note: I have also attached the complete *.sgf file of the game. > > Thanks, > Sam Stewart > > > _______________________________________________ > Computer-go mailing list > [email protected] > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
