Hi, I am a student working with Peter Drake on the Orego project this
summer. We have recently been trying to implement dynamic komi into
our program. We have been trying to follow the paper by Petr Baudis
(sorry if this is misspelled) located here
http://pasky.or.cz/go/dynkomi.pdf. In the paper he says "We have found
that 30 is the top useful value for favorable komi; moreover, we stop
allowing negative komi altogether when we reach 95% of the game in
order to resign in cases when we cannot catch up anymore" (page 6).
The footnote says "Estimation based on board fill ratio". Does this
mean that they stop allowing negative komi once 95% of the board is
filled up? It seems like this is very unlikely to happen, and even if
it did you are not saving much time resigning at this point in the
game. Can anyone give some insight as to what this "95%" means/refers
to. I hope this has not been posted already!
Thank you,
Nick S
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