At 02:28 PM 2/9/2012, you wrote:
Zobrist hashing is very simple - ... not the sort of thing you'd normally bother publishing

i was thinking of putting this into my go program (which just plays by hand).

I guess (although a quick google found this: http://burtleburtle.net/bob/hash/doobs.html). To use it in a game, the only other thing you need is a method of mapping from the board to the array. If you make the array 19x19x3 then mapping to a Go board is trivial (final dimension indicates black/white/liberty).

ok

...
I noticed you say "recent" - have there been improvements to the original idea?

i have no idea.

i assume that this is what everybody uses in their programs, but i really don't know.

i am toying with the idea of writing yet another go playing program and i thought that putting some kind of hashes in to check for illegal moves would be a place to start.

I hope this is at least vaguely useful :-)

yes it is.

thanks

Raffles

On 09/02/2012 20:53, Ray Tayek wrote:
hi, does anyone have a recent example?

is this what you guys are using in your game programs? ...

---
co-chair http://ocjug.org/

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