I have code that detects several black moves in a row at the start of the game, and sets the proper handicap property for the engine.
David > -----Original Message----- > From: [email protected] [mailto:computer-go- > [email protected]] On Behalf Of ds > Sent: Saturday, January 21, 2012 2:26 AM > To: [email protected] > Subject: [Computer-go] KGS, gogui and handicap stones > > Hi, > > sounds simple, but I could not figure out: > > If I load a game from kgs with gogui, my engine is not informed about > the handicap stones. Therefore it counts wrong? Is there a workaround? > > Thanks > Detlef > > _______________________________________________ > Computer-go mailing list > [email protected] > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
