On Tue, Jan 10, 2012 at 4:50 AM, Vlad Dumitrescu <[email protected]> wrote:
> Hi, > > I'm sure that such a simple histogram won't add much information, but > it might hint at interesting things that can be investigated further. > I'm still surprised that the peak of the curve seems to be at the komi > value - my intuition regarding statistical results is usually wrong... > Join the club! My approach to engineering in general is to assume that my intuition is wrong. I use it to guide the process but I never trust it. and where it takes me must be proved. Don > > The peak for 19x19 is at around 11 for this experiment and this might > mean that correct komi is depending on the level of the players. For > the dumb playouts I use, it might be 11 and for top-level play it > could go down to around 7. > > Or maybe komi is the same at all levels and then the professional > players aren't as close to perfect play as they think they are :-) > > Or maybe many more samples are needed to get a significant result > (currently running 100 million playouts). > > regards, > Vlad > > On Tue, Jan 10, 2012 at 02:12, Hideki Kato <[email protected]> wrote: > > Hi, > > > > I've observed some and found there are several peaks when the positions > > are complicated, i.e., there are multiple semeais simultaneously, for > > examples, on 19x19. Simple statistics may not work on such positions, > > though I've not tried any. > > > > Hideki > > > > Vlad Dumitrescu: <CAA-EFXtnEUUZf63K7Nx= > [email protected]>: > >>Hi, > >> > >>This is probably very close to useless, but it might be fun in a geeky > >>kind of way :-) It might not be novel, either. > >> > >>I ran some playout games without komi (with simple policies: capture > >>atari, escape atari, simple 3x3 patterns) and plotted the distribution > >>of scores. I thought that the top of the bell curve would be placed at > >>the ideal komi - well, close to it, as the playouts aren't very smart. > >>The engine I used is Orego 7.10 and its scoring functionality. > >> > >>For 9x9 and ten million games, the top seems to be around 7. > >> > >>For 19x19 I only ran one million games and the top is difficult to > >>locate precisely, it's quite flat between 3 and 21. The middle of this > >>interval is around 11, which feels a bit high. I plan to let it run a > >>while longer. > >> > >>regards, > >>Vlad > >>_______________________________________________ > >>Computer-go mailing list > >>[email protected] > >>http://dvandva.org/cgi-bin/mailman/listinfo/computer-go > > -- > > Hideki Kato <mailto:[email protected]> > > _______________________________________________ > > Computer-go mailing list > > [email protected] > > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go > _______________________________________________ > Computer-go mailing list > [email protected] > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go >
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