> I can consider that. How would I select the human players? I can't let > people join without restriction, that might produce many more human players > than bots, and undermine a major source of KGS revenue. Though I guess the > tough schedule, close to eight hours of solid play, would be a deterrent.
i dunno, the first 4 (8?) people to mail you from the list with kgs accounts? i'd be surprised if there were a flood of people willing to play that very tough schedule. or if there were, more than once. s. _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
