Without the 50-move rule, a single game can be arbitrarily long, right?
And so the game space is infinite.

On Wed, Dec 14, 2011 at 2:28 PM, Don Dailey <[email protected]> wrote:

> John,
>
> If there were no 50 move rule in chess,  how would that change the
> calculation?
>
> I ask because I don't think the 50 move rule is part of the proper game of
> chess,  it's more like "touch move", time forfeit and
> other irregularities which has nothing to do with the game itself but was
> written into the FIDE rules (and probably others) as a practical
> consideration,  just like "touch move" and insufficient material draws.
> In the version of GO you are comparing to you don't stop the games when
> it's obvious one side cannot make progress so the comparison seems
> arbitrary or based on a rules technicality,  a rule that is even known to
> be incorrect in the sense that a game can be stopped even though there is a
> forced win.     For studying the theoretical properties of games I hate for
> such factors to color the results.
>
> Don
>
>
> On Wed, Dec 14, 2011 at 1:36 PM, Robert Jasiek <[email protected]> wrote:
>
>> On 14.12.2011 17:51, John Tromp wrote:
>> > due to the 50-move rule.
>>
>> Would chess instead with superko be much more interesting for
>> combinatorics?
>>
>> --
>> robert jasiek
>>
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