I have two requests. I think both will be easy. 1. Implement show_board. The code is clearly already written, but the gtp command is not implemented. 2. Implement a gtp command to generate a random move. "genmove_rand b", perhaps
On Sat, Jul 23, 2011 at 2:40 PM, Petr Baudis <[email protected]> wrote: > On Fri, Jul 15, 2011 at 08:42:11PM -0400, Michael Williams wrote: > > It works fine with komi 1.5 or 2.5 -- black wins and white wins, > > respectively. The situation below may be tricky to deal with. I'm > guessing > > the problem is due to the bad move opening up a large area and extending > the > > game, thus introducing uncertainty. And Pachi is preferring that > uncertain > > outcome over a tie. > > Actually, it is caused by the fact that Pachi thinks pass is fine, > never simulates any other alternative, but then avoids playing pass. > The logic is that pass is played only when the game would result in > score > 0. I added an equal sign there, thanks for the report. > > -- > Petr "Pasky" Baudis > UNIX is user friendly, it's just picky about who its friends are. > _______________________________________________ > Computer-go mailing list > [email protected] > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go >
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