I experimented with an idea similar to this, and got no benefit over just recording playout results as just a win or a loss. I found I get more human-like play by biasing the tree rather than collecting more statistics at the end of the playouts.
David > -----Original Message----- > From: [email protected] [mailto:computer-go- > [email protected]] On Behalf Of Leon Matoh > Sent: Monday, July 04, 2011 7:27 AM > To: [email protected] > Subject: [Computer-go] Go is not much different from chess > > > Here is the summary of my proposal. > > Please read carefully before thrashing. > > > Leon. _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
