Yeaaaah! first win against Kata!
http://www.yss-aya.com/cgos/viewer.cgi?9x9/SGF/2020/05/09/999849.sgf

In addition to the optimized batch size, I did two other things:
 - I use two batches of 63 instead of one, with double buffering, so that
the GPU is kept 100% busy. About 14k nodes per second now.
 - I make the search less selective, by using a bigger exploration constant
in the MCTS formula.
I should download Katago and CLOP my search parameters against it.

So far I have tried to keep the "Zero" philosophy of using self-play only,
but playing against other opponents is very likely to be a better approach
at making progress.

Rémi
_______________________________________________
Computer-go mailing list
Computer-go@computer-go.org
http://computer-go.org/mailman/listinfo/computer-go

Reply via email to