Call For Papers

16th Advances in Computer Games Conference
Macao, China, 11-13 August 2019

In conjunction with IJCAI 2019

DESCRIPTION

The sixteenth conference on Advances in Computer and Games (ACG2019)
will be held in Macao, in conjunction with the 22nd Computer Olympiad,
the World Computer Chess Championships and the International Joint
Conference on Artificial Intelligence (one of the premier academic
AI research conferences)

The ACG conference is an internationally renowned conference that
publishes the studies of artificial intelligence in computer games.

ACG 2019 will be held during August 11-13.

Topics of interest include, but are not limited to:

The current state of game-playing programs for classic and
modern board and card games
    The current state of virtual, casual and video games
    New theoretical developments in game-related research
    Social aspects of computer games
    General scientific contribution produced by the study of games
    Cognitive research of how humans play games
    Capture and analysis of game data
    Issues related to networked games

SUBMISSION GUIDELINES

Papers are written in English.

Papers of 8 to 10 pages are preferred.

The maximum length is 12 pages (including references).

The styles (font size, margins) should follow the templates at LNCS,
which features a Latex and a MS Word template.

IMPORTANT DATES

Submission Deadline: 16 May 2019

Acceptance Notification: 16 June 2019

ACG 2019: 11-13 August 2019

PAPER SUBMISSION

The link for your paper submission at Easy Chair:
https://easychair.org/conferences/?conf=acg2019.

GENERAL CHAIRS

Tristan Cazenave, I-Chen Wu, Abdallah Saffidine, Jaap van den Herik

PROGRAM COMMITTEE

TBA
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