That looks very interesting. Looking forward to some implementation of this
filtering down to the common ML libs.

On Mon, Mar 19, 2018 at 2:39 PM, Stefan Kaitschick <skaitsch...@gmail.com>
wrote:

> Is this something LeelaZero might consider using?
> https://arxiv.org/pdf/1803.05407.pdf
> The last diagram is looking very impressive. It's not a game playing
> domain, but still.
> Maybe this averaging technique could help reduce the gap for a
> (relatively) low resource project like Leela.
>
>
> On Wed, Jan 10, 2018 at 12:28 AM, uurtamo . <uurt...@gmail.com> wrote:
>
>> 4dan?
>>
>> On Jan 9, 2018 3:26 PM, "mic" <michael....@gmx.de> wrote:
>>
>>> Thank you very much.
>>>
>>> It will play on DGS as LeelaZero19 (without GPU support). I will start
>>> this night with an unrated test game against FuegoBot, one minute thinking
>>> time each. Then I will give it a rank, so it can get stronger by the time.
>>>
>>> Leela 0.11.0 (on DGS as LeelaBot19) has meanwhile reached a weak 4 dan
>>> rank, also without GPU support.
>>>
>>> -Michael.
>>>
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