On 13-11-17 02:06, Chao wrote: > Hello, all, > > I have a question from the code of leela-zero: > > https://github.com/gcp/leela-zero > > In UCTSearch.cpp, function play_simulation: > > When we have two consecutive passes to end the game, the final node (a > second pass) will not create any new child, and the result.valid() will > be always return false. In this case, all of the parent nodes during the > MCTS process will get invalid result, and hence their node status will > not be updated. > > My question is how can we update the node status here if we always get > invalid result after game finished?
This was properly filed as an issue on github: https://github.com/gcp/leela-zero/issues/38 And it turns out that, despite the behavior being intended, this person was right to call it out as problematic! -- GCP _______________________________________________ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go