On 13-11-17 02:06, Chao wrote:
> Hello, all,
> 
> I have a question from the code of leela-zero:
> 
> https://github.com/gcp/leela-zero
> 
> In UCTSearch.cpp, function play_simulation:
> 
> When we have two consecutive passes to end the game, the final node (a
> second pass) will not create any new child, and the result.valid() will
> be always return false. In this case, all of the parent nodes during the
> MCTS process will get invalid result, and hence their node status will
> not be updated.
> 
> My question is how can we update the node status here if we always get
> invalid result after game finished?

This was properly filed as an issue on github:
https://github.com/gcp/leela-zero/issues/38

And it turns out that, despite the behavior being intended, this person
was right to call it out as problematic!

-- 
GCP
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