I think might be extra interesting since I train networks for 5.5 and 7.0 komi on 9x9, I have a theory that the 7.0 komi network can become much stronger because most jigo games has to played perfectly but with a move ordering the puts maximum pressure on the opponent. With 5.5 komi most games end with resignation after playing desperate moves.

A sign that this matter when trained on self play games would be that the 7.0 network beats the 5.5 network playing with 5.5 komi.

Cheers
Magnus

On 2017-11-11 07:36, Ingo Althöfer wrote:
Hi Magnus,

thanks also to you for your experiments.
In particular, I like you setting with integral komi.

Cheers, Ingo.


Gesendet: Samstag, 11. November 2017 um 00:48 Uhr
Von: valky...@phmp.se
An: Computer-go@computer-go.org
Betreff: [Computer-go] Update Odin Zero 9x9 Komi 7.

Odin has now generated 50000 games with 100 simulation and 90% prior for a random move, and 10000 games with 5000 simulations and 15% prior for a
random move, with temperature 1.
...
_______________________________________________
Computer-go mailing list
Computer-go@computer-go.org
http://computer-go.org/mailman/listinfo/computer-go
_______________________________________________
Computer-go mailing list
Computer-go@computer-go.org
http://computer-go.org/mailman/listinfo/computer-go

Reply via email to