Reading Invisible, it is apparent that AlphaGo makes score-related
mistakes in the endgame, ko fights or virtual ko fights (read: wasting
ko threats) occurring during the early endgame if AlphaGo wins
nevertheless. So we cannot say yet that they would be win-related (or
winning-probability-related) mistakes. AlphaGo plays better endgame if
it needs to. The score-related mistakes are easily explained in terms of
traditional human go theory or more clearly in terms of formal go theory
using the score-related view (larger score is better than smaller score
in perfect play with perfect information).
So far, it seems unknown whether AlphaGo might also make some of those
mistakes when its win is still unclear (winning probability near 50%).
Improving AlphaGo's play WRT to the score-related mistakes seems
straightforward: first create moves as currently, then dynamically
iterate komi increments for specific positions during the games and
create a second instance of AlphaGo modified due to its improved play
with tougher komi.
--
robert jasiek
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