Dear all, We want to remind you of upcoming submission deadline for this year's Computer Games Workshop at IJCAI (sorry in advance for duplicate reception). The deadline is May 8. The workshop will be held at IJCAI in Melbourne, Australia (August 19-25, 2017). We welcome all publications related to Computers and Games, including General Game Playing and Video Games (see below for a list of topics). The workshop is one-day long and will be held onsite at IJCAI during the scheduled workshop period (exact day is to be announced later).
Best regards, Abdallah Saffidine Computer Games Workshop at IJCAI 2017, Melbourne, August 19-25, 2017 DESCRIPTION A workshop on computer games is to be held at IJCAI 2017, Melbourne, Australia. The authors of the best accepted papers will have the option of publishing their work in the workshop proceedings as a Springer Communications in Computer and Information Science series (CCIS) volume. The topics of the workshop concern all aspects of artificial intelligence for computer games. This includes: Monte Carlo methods Heuristic search Board games Card games Video games General Game Playing Perfect and imperfect information games Puzzles and single player games Multi-player games Serious games Combinatorial game theory IMPORTANT DATES Paper Submission Deadline: May 8, 2017 Acceptance Notification: June 8, 2017 Final Papers: July 8, 2017 PAPER SUBMISSION REQUIREMENTS All papers must be submitted as a PDF document of 10 to 15 pages in LNCS format. Submitted papers should be sent to tristan.cazen...@dauphine.fr . Papers will be single-blind peer reviewed. PROGRAM CHAIRS Tristan Cazenave, University Paris Dauphine Abdallah Saffidine, University of New South Wales Mark Winands, Maastricht University For more information, please visit: http://www.lamsade.dauphine.fr/~cazenave/cgw2017/cgw2017.html
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