I guess that 1 point in such a game matters to the evaluation function. Pretty fascinating. Can you not train for the two different rulesets and just pick which at the beginning? Ignoring Chinese versus Japanese, just training on komi? Or is the problem of Japanese rules the whole issue? (I.e not komi)?
On Tuesday, March 21, 2017, Hideki Kato <hideki_ka...@ybb.ne.jp> wrote: > The value network has been trained with Chinese rules and 7.5 > pts komi. Using this for Japanese and 6.5, there will be some > error in close games. We knew this issue and thought such > chances would be so small that postponed correcting (not so > easy). > > Best, > Hideki > > Pawe Morawiecki: < > caksbshpvd34hvjt-b+x73rdpg5-4wsxoezykbheslprewci...@mail.gmail.com > <javascript:;>>: > >Hi, > > > >After an interesting game DeepZen lost to Mi Yu Ting. > >Here you can replay the complete game: > >http://duiyi.sina.com.cn/gibo_new/live/viewer.asp?sno=13 > > > >According to pro experts, Zen fought really well, but it seems there is > >still some issue how Zen (mis)evaluates its chances. At one point it > showed > >84% chance of winning (in the endgame), whereas it was already quite clear > >Zen is little behind (2-3 points). > > > >Regards, > >Pawel > >---- inline file > >_______________________________________________ > >Computer-go mailing list > >Computer-go@computer-go.org <javascript:;> > >http://computer-go.org/mailman/listinfo/computer-go > -- > Hideki Kato <mailto:hideki_ka...@ybb.ne.jp <javascript:;>> > _______________________________________________ > Computer-go mailing list > Computer-go@computer-go.org <javascript:;> > http://computer-go.org/mailman/listinfo/computer-go
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