This video gives a good overview of some difference between AG and pro styles. https://www.reddit.com/r/baduk/comments/5q58ji/yunguseng_dojang_video_alphagos_four_specialties/ Patrick
-------- Message d'origine -------- De : computer-go-requ...@computer-go.org Date : 10/02/2017 04:00 (GMT+01:00) À : computer-go@computer-go.org Objet : Computer-go Digest, Vol 85, Issue 3 Send Computer-go mailing list submissions to computer-go@computer-go.org To subscribe or unsubscribe via the World Wide Web, visit http://computer-go.org/mailman/listinfo/computer-go or, via email, send a message with subject or body 'help' to computer-go-requ...@computer-go.org You can reach the person managing the list at computer-go-ow...@computer-go.org When replying, please edit your Subject line so it is more specific than "Re: Contents of Computer-go digest..." Today's Topics: 1. Notes from the Asilomar Conference on Beneficial AI (Freeman Ng) 2. Re: Notes from the Asilomar Conference on Beneficial AI (Richard J Lorentz) 3. Re: Notes from the Asilomar Conference on Beneficial AI (Shawn Ligocki) 4. Re: Notes from the Asilomar Conference on Beneficial AI (Álvaro Begué) ---------------------------------------------------------------------- Message: 1 Date: Thu, 9 Feb 2017 14:42:07 -0800 From: Freeman Ng <free...@freemanng.net> To: computer-go@computer-go.org Subject: [Computer-go] Notes from the Asilomar Conference on Beneficial AI Message-ID: <CAGUpQaB2hKHGbvjivUX2c9tpaLGDjpkWKomBkW-dtUufoi=c...@mail.gmail.com> Content-Type: text/plain; charset="utf-8" My favorite blogger's account of this conference that the Deep Mind team also participated in. http://slatestarcodex.com/2017/02/06/notes-from-the-asilomar-conference-on-beneficial-ai/ Note: he's neither a Go player nor a computer programmer, which limits his AlphaGo related reporting, but I thought this might be interesting to the list nonetheless. Freeman *_* *|| Freeman Ng - www.AuthorFreeman.com <http://www.authorfreeman.com/>* *||** Neural Nudes - neural net generated fine art nudes* *||** Haiku Diem - a daily haiku feed * *||** Poetry Pro-Am - connecting our students with our poets* *** -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://computer-go.org/pipermail/computer-go/attachments/20170209/56f8c4d8/attachment-0001.html> ------------------------------ Message: 2 Date: Thu, 9 Feb 2017 16:32:48 -0800 From: Richard J Lorentz <lore...@csun.edu> To: computer-go@computer-go.org Subject: Re: [Computer-go] Notes from the Asilomar Conference on Beneficial AI Message-ID: <47b2ded7-b83f-3526-bf80-9282ad79d...@csun.edu> Content-Type: text/plain; charset="utf-8"; Format="flowed" Thanks for the interesting link. Indeed, some good reading there. One quote that I've seen various versions of a number of times now: " More interesting for the rest of us, AlphaGo is playing moves and styles that all human masters had dismissed as stupid centuries ago." Can any one point me to concrete examples of such moves, styles, and/or games? With some commentary?! Thanks! -Richard On 02/09/2017 02:42 PM, Freeman Ng wrote: > My favorite blogger's account of this conference that the Deep Mind > team also participated in. > > http://slatestarcodex.com/2017/02/06/notes-from-the-asilomar-conference-on-beneficial-ai/ > > <https://urldefense.proofpoint.com/v2/url?u=http-3A__slatestarcodex.com_2017_02_06_notes-2Dfrom-2Dthe-2Dasilomar-2Dconference-2Don-2Dbeneficial-2Dai_&d=DwMFaQ&c=Oo8bPJf7k7r_cPTz1JF7vEiFxvFRfQtp-j14fFwh71U&r=NbBKrBPWWTAfp_een5wnh2rUKa2Rtv0nPE0GGyoIUSQ&m=wj6xch3mWJlJb-HdUAJkZE_FQOhRG4DNZJnQvTy-vMQ&s=MVsE9yAwd0Yi1yRVAb3hLXzcPtz_g4xtIcPbluFG7xo&e=> > > Note: he's neither a Go player nor a computer programmer, which limits > his AlphaGo related reporting, but I thought this might be interesting > to the list nonetheless. > > Freeman > -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://computer-go.org/pipermail/computer-go/attachments/20170209/4efada8e/attachment-0001.html> ------------------------------ Message: 3 Date: Thu, 9 Feb 2017 21:28:37 -0500 From: Shawn Ligocki <sligo...@gmail.com> To: computer-go@computer-go.org Subject: Re: [Computer-go] Notes from the Asilomar Conference on Beneficial AI Message-ID: <cadhnj7aw1+guoq0attw-ubylql64rszppuqx04yfn7ogxsk...@mail.gmail.com> Content-Type: text/plain; charset="utf-8" I remember hearing widespread surprise at many of AlphaGo's moves vs. Lee Sedol: * Game 1 - Moves 10&12 - Attach and pull back after pincer. Which is widely taught as bad play. * Game 2 - Move 37 - 5th line shoulder hit. Likewise students are taught to almost never play 5th line shoulder hit. and to a lesser extent: * Game 2 - Move 15 - Peeping so early. Those are the examples I remember. Don't remember any references to style pros didn't like (except maybe that AlphaGo likes the middle more than most pros). On Thu, Feb 9, 2017 at 7:32 PM, Richard J Lorentz <lore...@csun.edu> wrote: > Thanks for the interesting link. Indeed, some good reading there. > > One quote that I've seen various versions of a number of times now: " More > interesting for the rest of us, AlphaGo is playing moves and styles that > all human masters had dismissed as stupid centuries ago." > > Can any one point me to concrete examples of such moves, styles, and/or > games? With some commentary?! > > Thanks! > > -Richard > > > On 02/09/2017 02:42 PM, Freeman Ng wrote: > > My favorite blogger's account of this conference that the Deep Mind team > also participated in. > > http://slatestarcodex.com/2017/02/06/notes-from-the- > asilomar-conference-on-beneficial-ai/ > <https://urldefense.proofpoint.com/v2/url?u=http-3A__slatestarcodex.com_2017_02_06_notes-2Dfrom-2Dthe-2Dasilomar-2Dconference-2Don-2Dbeneficial-2Dai_&d=DwMFaQ&c=Oo8bPJf7k7r_cPTz1JF7vEiFxvFRfQtp-j14fFwh71U&r=NbBKrBPWWTAfp_een5wnh2rUKa2Rtv0nPE0GGyoIUSQ&m=wj6xch3mWJlJb-HdUAJkZE_FQOhRG4DNZJnQvTy-vMQ&s=MVsE9yAwd0Yi1yRVAb3hLXzcPtz_g4xtIcPbluFG7xo&e=> > > Note: he's neither a Go player nor a computer programmer, which limits his > AlphaGo related reporting, but I thought this might be interesting to the > list nonetheless. > > Freeman > > > > _______________________________________________ > Computer-go mailing list > Computer-go@computer-go.org > http://computer-go.org/mailman/listinfo/computer-go > -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://computer-go.org/pipermail/computer-go/attachments/20170209/82f1b188/attachment-0001.html> ------------------------------ Message: 4 Date: Thu, 9 Feb 2017 21:59:19 -0500 From: Álvaro Begué <alvaro.be...@gmail.com> To: computer-go <computer-go@computer-go.org> Subject: Re: [Computer-go] Notes from the Asilomar Conference on Beneficial AI Message-ID: <caf8dvmv0ioqbpm785riqzaasf2zej1ekd2rysykxfuyezpa...@mail.gmail.com> Content-Type: text/plain; charset="utf-8" If you like video commentary, Haylee has five game reviews, starting with this one: https://www.youtube.com/watch?v=b_24iaUMRFs&t=1109s You may also enjoy this lecture (probably best for kyu players): https://www.youtube.com/watch?v=v8Eh41m7gVA (you may want to skip to around 9:00). Enjoy, Álvaro. On Thu, Feb 9, 2017 at 9:28 PM, Shawn Ligocki <sligo...@gmail.com> wrote: > I remember hearing widespread surprise at many of AlphaGo's moves vs. Lee > Sedol: > * Game 1 - Moves 10&12 - Attach and pull back after pincer. Which is > widely taught as bad play. > * Game 2 - Move 37 - 5th line shoulder hit. Likewise students are taught > to almost never play 5th line shoulder hit. > > and to a lesser extent: > * Game 2 - Move 15 - Peeping so early. > > Those are the examples I remember. Don't remember any references to style > pros didn't like (except maybe that AlphaGo likes the middle more than most > pros). > > On Thu, Feb 9, 2017 at 7:32 PM, Richard J Lorentz <lore...@csun.edu> > wrote: > >> Thanks for the interesting link. Indeed, some good reading there. >> >> One quote that I've seen various versions of a number of times now: " >> More interesting for the rest of us, AlphaGo is playing moves and styles >> that all human masters had dismissed as stupid centuries ago." >> >> Can any one point me to concrete examples of such moves, styles, and/or >> games? With some commentary?! >> >> Thanks! >> >> -Richard >> >> >> On 02/09/2017 02:42 PM, Freeman Ng wrote: >> >> My favorite blogger's account of this conference that the Deep Mind team >> also participated in. >> >> http://slatestarcodex.com/2017/02/06/notes-from-the-asilomar >> -conference-on-beneficial-ai/ >> <https://urldefense.proofpoint.com/v2/url?u=http-3A__slatestarcodex.com_2017_02_06_notes-2Dfrom-2Dthe-2Dasilomar-2Dconference-2Don-2Dbeneficial-2Dai_&d=DwMFaQ&c=Oo8bPJf7k7r_cPTz1JF7vEiFxvFRfQtp-j14fFwh71U&r=NbBKrBPWWTAfp_een5wnh2rUKa2Rtv0nPE0GGyoIUSQ&m=wj6xch3mWJlJb-HdUAJkZE_FQOhRG4DNZJnQvTy-vMQ&s=MVsE9yAwd0Yi1yRVAb3hLXzcPtz_g4xtIcPbluFG7xo&e=> >> >> Note: he's neither a Go player nor a computer programmer, which limits >> his AlphaGo related reporting, but I thought this might be interesting to >> the list nonetheless. >> >> Freeman >> >> >> >> _______________________________________________ >> Computer-go mailing list >> Computer-go@computer-go.org >> http://computer-go.org/mailman/listinfo/computer-go >> > > > _______________________________________________ > Computer-go mailing list > Computer-go@computer-go.org > http://computer-go.org/mailman/listinfo/computer-go > -------------- next part -------------- An HTML attachment was scrubbed... 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