Just one additional thing. If you plan to play online (CGOS) you need have a buffer for lag.

That is if the opponent plays on until the board is filled, you might end up playing another 100 moves. Even if your program responds locally in 0.0001 seconds the lag of systems out of your control might quickly make you spend several seconds time extra.

best
Magnus


On 2016-11-04 04:45, Billy White wrote:
Hi,

Our team is working on a computer go system mainly followed alphago.
We try to add time policy to our system but cannot find something
useful.

I am wondering whether there are some useful material?

Thanks (:

_______________________________________________
Computer-go mailing list
Computer-go@computer-go.org
http://computer-go.org/mailman/listinfo/computer-go
_______________________________________________
Computer-go mailing list
Computer-go@computer-go.org
http://computer-go.org/mailman/listinfo/computer-go

Reply via email to