Gnu Go has an estimate_score command with an upper and lower bound. Not sure how good it is though.
/ Andreas 1 september 2016 10:47:48 +02:00, skrev computer-go-requ...@computer-go.org: > Send Computer-go mailing list submissions to > computer-go@computer-go.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://computer-go.org/mailman/listinfo/computer-go > or, via email, send a message with subject or body 'help' to > computer-go-requ...@computer-go.org > > You can reach the person managing the list at > computer-go-ow...@computer-go.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of Computer-go digest..." > > > Today's Topics: > > 1. Re: Having an "estimated winrate" on the AGA pro game > broadcasts (Robert Waite) > 2. Re: KGS mixed human-and-bot tournaments (Michael Alford) > 3. Fwd: Re: KGS mixed human-and-bot tournaments (Gonçalo) > 4. Re: KGS mixed human-and-bot tournaments (Nick Wedd) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Wed, 31 Aug 2016 18:01:25 -0700 > From: Robert Waite <<winstonwa...@gmail.com>> > To: <computer-go@computer-go.org> > Subject: Re: [Computer-go] Having an "estimated winrate" on the AGA > pro game broadcasts > Message-ID: > <cad1bm33scz8z92yb8pws+_9_bwtwqtflze3stuwlb5skhth...@mail.gmail.com> > Content-Type: text/plain; charset="utf-8" > > If you want something quick could use any engine that supports the gtp > command "final_score". It doesnt give win rate but will report who it > thinks won and by how many points. GnuGo.. pachi or commercial engines > likely all support it.. but calculation in early game can lag.. like 30s to > 1min for gnugo for example. > > On Aug 31, 2016 4:31 PM, "Jackson, Andrew" <<andrew.jack...@usgo.org>> wrote: > > > > Ah, i forgot to put the links to example broadcasts: > > > > Our recent broadcast of the Bailing cup semifinals: > > <https://www.youtube.com/watch?v=VXCkkC341L8> > > A live game from the recent US Go Congress: <https://www.youtube>. > > com/watch?v=Z3lPUKSQU3g (commentary starts ~45 minutes in) > > > > BTW, i'd like to point out that this doesn't necessarily need to be > > stunningly strong or accurate, although a stronger engine would certainly > > do a better job! > > > > On Wed, Aug 31, 2016 at 3:41 PM, Jackson, Andrew <<andrew.jack...@usgo.org>> > > wrote: > > > > > > > Hello all! Long time lurker, first time poster: I'm Andrew Jackson, i > > > volunteer w/ the AGA in a number of capacities. > > > > > > Most recently, i've been putting together live broadcasts of games -- > > > professional games from CJK, and also games from AGA events [1] > > > > > > These broadcasts feature professional commentary to help amateurs > > > understand what's going on, but the number one question we get in the chat > > > during the broadcasts is invariably "who's winning?" I was hoping > > > computer-go could provide some suggestions on how we might run the > > > game-in-progress through an engine to get an 'estimated winrate' -- or > > > better yet, a graph -- that could be overlaid in the corner of the screen. > > > > > > Which brings me to the computer-go mailing list :) It seems like someone > > > on this mailing list would probably have some good ideas about how this > > > might be accomplished :) What do you think? > > > > > > > > > Here are some more details: > > > > > > The game sgf is kept mirrored on KGS by a human transcriber w/ permission > > > from the KBA. > > > > > > The overlay for these broadcasts is already rendered as a local webserver > > > hosting a simple html shell holding the graphics; my thought was that this > > > server could easily make requests to another service somewhere. That > > > service would be tracking the game and able to send back some json > > > describing the engine's view of the game, its confidence, etc. We could > > > then plot with d3.js right on the overlay. > > > > > > The service would need to run somewhere else, as the computer streaming > > > the game is already using all the CPU for transcoding & pushing the video. > > > > > > Given general overview of the goal & constraints, I ask you: > > > > > > - Does this sound plausible? > > > - Any ideas for an engine that would be easy to hook this into? > > > - Are bots capable of spectating games on KGS? > > > > > > Thanks in advance for any help you might provide! > > > -Andrew > > > > > > > > _______________________________________________ > > Computer-go mailing list > > Computer-go@computer-go.org > > <http://computer-go.org/mailman/listinfo/computer-go> > > > > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > <<http://computer-go.org/pipermail/computer-go/attachments/20160831/b22c175e/attachment-0001.html>> > > ------------------------------ > > Message: 2 > Date: Wed, 31 Aug 2016 18:23:43 -0700 > From: Michael Alford <<m...@aracnet.com>> > To: <computer-go@computer-go.org> > Subject: Re: [Computer-go] KGS mixed human-and-bot tournaments > Message-ID: <<ad96ae58-84a5-71dd-461e-f9627aba4...@aracnet.com>> > Content-Type: text/plain; charset="utf-8"; Format="flowed" > > Isn't this byoyomi heavily in favor of bots? > > Just asking. > > > On 8/31/16 10:24 AM, Nick Wedd wrote: > > > KGS has announced that it will be running, for the first time, a > > "mixed" tournament where both humans and bots can play on the same > > terms. This will be held on Saturday and Sunday, September 17th/18th. > > > > The tournament is in two divisions, suitable for different time zones. > > Both are 19x19, No Handicap, Single Elimination. The time settings are > > 30 minutes main time plus Canadian 2 minutes per 10 moves (30m + 2min > > / 10 moves). The rounds are spaced 90 min apart, 3 rounds on the first > > day, remaining rounds on the second day. > > > > There are details at <https://www.gokgs.com/tournInfo.jsp?id=1070> > > > > <<https://www.gokgs.com/tournInfo.jsp?id=1070>> (Asia/Europe) and > > <https://www.gokgs.com/tournInfo.jsp?id=1071> > > > > <<https://www.gokgs.com/tournInfo.jsp?id=1071>> (Americas). Bots may > > enter both divisions. There are small prizes, which may be won by bots. > > > > The organisers expect entrants with a wide range of strengths, and I > > hope that these will include bots with a range of strengths. As it's > > an Elimination tournament, weaker players are likely to be eliminated > > on the Saturday. > > > > Entrants are invited to register themselves for this tournament, using > > the "Tournament Registration" link at the top right of the pages cited > > above. When registering a bot, please also email me, so that I can > > check that all bots are being operated by, or with the approval of, > > their creators, and we do not have multiple instances of identical bots. > > > > I hope all bot authors will consider entering this event. > > > > Nick > > -- > > Nick Wedd <mapr...@gmail.com> <mailto:<mapr...@gmail.com>> > > > > > > _______________________________________________ > > Computer-go mailing list > > Computer-go@computer-go.org > > <http://computer-go.org/mailman/listinfo/computer-go> > > > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > <<http://computer-go.org/pipermail/computer-go/attachments/20160831/c0651c94/attachment-0001.html>> > > ------------------------------ > > Message: 3 > Date: Thu, 01 Sep 2016 09:25:40 +0100 > From: Gonçalo <<go...@sapo.pt>> > To: "[mailing" <<computer-go@computer-go.org>> > Subject: [Computer-go] Fwd: Re: KGS mixed human-and-bot tournaments > Message-ID: <<kw0b7qyyo4hftdfn8t6orx1v.1472718340...@email.android.com>> > Content-Type: text/plain; charset="utf-8" > > Hello, > > Could you elaborate why? > > Also, welcome Andrew :) > > Gonçalo > > > > > > > > Isn't this byoyomi heavily in favor of bots? > > > > > > Just asking. > > > > > > > > > On 8/31/16 10:24 AM, Nick Wedd wrote: > > > > > > > > > > > KGS has announced that it will be running, for the first time, a > > > > "mixed" tournament where both humans and bots can play on the same > > > > terms. This will be held on Saturday and Sunday, September 17th/18th. > > > > > > > > The tournament is in two divisions, suitable for different time zones. > > > > Both are 19x19, No Handicap, Single Elimination. The time settings are > > > > 30 minutes main time plus Canadian 2 minutes per 10 moves (30m + 2min / > > > > 10 moves). The rounds are spaced 90 min apart, 3 rounds on the first > > > > day, remaining rounds on the second day. > > > > > > > > There are details at https://www.gokgs.com/tournInfo.jsp?id=1070 > > > > (Asia/Europe) and https://www.gokgs.com/tournInfo.jsp?id=1071 > > > > (Americas). Bots may enter both divisions. There are small prizes, > > > > which may be won by bots. > > > > > > > > The organisers expect entrants with a wide range of strengths, and I > > > > hope that these will include bots with a range of strengths. As it's an > > > > Elimination tournament, weaker players are likely to be eliminated on > > > > the Saturday. > > > > > > > > Entrants are invited to register themselves for this tournament, using > > > > the "Tournament Registration" link at the top right of the pages cited > > > > above. When registering a bot, please also email me, so that I can > > > > check that all bots are being operated by, or with the approval of, > > > > their creators, and we do not have multiple instances of identical bots. > > > > > > > > I hope all bot authors will consider entering this event. > > > > > > > > Nick > > > > -- > > > > Nick Wedd <mapr...@gmail.com> > > > > > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > <<http://computer-go.org/pipermail/computer-go/attachments/20160901/34a7fb83/attachment-0001.html>> > > ------------------------------ > > Message: 4 > Date: Thu, 1 Sep 2016 09:50:31 +0100 > From: Nick Wedd <<mapr...@gmail.com>> > To: <computer-go@computer-go.org> > Subject: Re: [Computer-go] KGS mixed human-and-bot tournaments > Message-ID: > <caevtg+na7o2uby6xzguaiflkwy9ycea5n5wbuqm3pozg7oe...@mail.gmail.com> > Content-Type: text/plain; charset="utf-8" > > On 1 September 2016 at 02:23, Michael Alford <<m...@aracnet.com>> wrote: > > > > Isn't this byoyomi heavily in favor of bots? > > > > Just asking. > > > Not that I'm aware of (and it's not byo-yomi, it's Canadian overtime). What > form of overtime do you think would be less favourable to bots? > > Nick > > > > > > > > On 8/31/16 10:24 AM, Nick Wedd wrote: > > > > KGS has announced that it will be running, for the first time, a "mixed" > > tournament where both humans and bots can play on the same terms. This > > will be held on Saturday and Sunday, September 17th/18th. > > > > The tournament is in two divisions, suitable for different time zones. > > Both are 19x19, No Handicap, Single Elimination. The time settings are 30 > > minutes main time plus Canadian 2 minutes per 10 moves (30m + 2min / 10 > > moves). The rounds are spaced 90 min apart, 3 rounds on the first day, > > remaining rounds on the second day. > > > > There are details at <https://www.gokgs.com/tournInfo.jsp?id=1070> > > (Asia/Europe) and <https://www.gokgs.com/tournInfo.jsp?id=1071> > > (Americas). Bots may enter both divisions. There are small prizes, which > > may be won by bots. > > > > The organisers expect entrants with a wide range of strengths, and I hope > > that these will include bots with a range of strengths. As it's an > > Elimination tournament, weaker players are likely to be eliminated on the > > Saturday. > > > > Entrants are invited to register themselves for this tournament, using the > > "Tournament Registration" link at the top right of the pages cited above. > > When registering a bot, please also email me, so that I can check that all > > bots are being operated by, or with the approval of, their creators, and we > > do not have multiple instances of identical bots. > > > > I hope all bot authors will consider entering this event. > > > > Nick > > -- > > Nick Wedd <mapr...@gmail.com> > > > > > > _______________________________________________ > > Computer-go mailing > > listComputer-go@computer-go.orghttp://computer-go.org/mailman/listinfo/computer-go > > > > > > > > _______________________________________________ > > Computer-go mailing list > > Computer-go@computer-go.org > > <http://computer-go.org/mailman/listinfo/computer-go> > > > > > -- > Nick Wedd <mapr...@gmail.com> > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > <<http://computer-go.org/pipermail/computer-go/attachments/20160901/57cef536/attachment.html>> > > ------------------------------ > > Subject: Digest Footer > > _______________________________________________ > Computer-go mailing list > Computer-go@computer-go.org > <http://computer-go.org/mailman/listinfo/computer-go> > > ------------------------------ > > End of Computer-go Digest, Vol 80, Issue 2 > ****************************************** >
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