Hi,
Good news. There are a variety of open source projects out there,
including both complete programs (Fuego, Pachi) as well as libraries to
build your own Go engine (libEgo). There are also a wealth of papers
explaining the theory behind the top algorithms. Try googling "AMAF
algorithm" or "RAVE algorithm" or "MCTS algorithm" or "TD Search
algorithm" as a starting point. There is a nice Thesis on Pachi too
google "Pachi Thesis".
I hope this helps :-)
Regards
Raffles
On 21-Aug-15 8:48, CaiGengYang wrote:
Hello …
I am a 3d~~5d go player from Singapore.
Keen to learn how to build a powerful Computer Go AI to compete in the Computer
Go Tournament and also for admissions to a Computer Science college program.
Have very little programming experience except following some code examples on
CodeAcademy … how do I start building a Computer Go AI ?
Gengyang
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