Hi,

Good news. There are a variety of open source projects out there, including both complete programs (Fuego, Pachi) as well as libraries to build your own Go engine (libEgo). There are also a wealth of papers explaining the theory behind the top algorithms. Try googling "AMAF algorithm" or "RAVE algorithm" or "MCTS algorithm" or "TD Search algorithm" as a starting point. There is a nice Thesis on Pachi too google "Pachi Thesis".

I hope this helps :-)

Regards

Raffles

On 21-Aug-15 8:48, CaiGengYang wrote:
Hello …


I am a 3d~~5d go player from Singapore.

Keen to learn how to build a powerful Computer Go AI to compete in the Computer 
Go Tournament and also for admissions to a Computer Science college program.

Have very little programming experience except following some code examples on 
CodeAcademy … how do I start building a Computer Go AI ?


Gengyang
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