It is a collection of evaluations. They are applied to each cross. Then
the cross with the highest evaluation sum is chosen.

On Sat, Aug 01, 2015 at 09:11:29PM -0700, Igor Polyakov wrote:
> I'm very curious about your bot because I haven't seen how exactly it works.
> What algorithm does it use to generate moves?
> 
> On 2015-08-01 7:08, folkert wrote:
> >Hi,
> >
> >You can take a look at https://youtu.be/c3wbE1V4bTc
> >It shows the thought proces of my Go program called Stop:
> >http://www.vanheusden.com/stop/
> >
> >Note that it is, to say the leat, rather weak.
> >
> >
> >On Sat, Aug 01, 2015 at 02:46:49PM +1000, djhbrown . wrote:
> >>i'm looking for people with expertise in
> >>???art, ???
> >>computer graphics
> >>???,???
> >>and/or AI software to help me make a video series about mental imagery in
> >>Go, partly with a view to expressing mental images in the form of heuristic
> >>rules that a program could use to generate and evaluate candidate moves.
> >>
> >>any takers?
> >>
> >>https://www.youtube.com/watch?v=Om_CVAevU8o
> >>
> >>-- 
> >>???personal website <http://sites.google.com/site/djhbrown2/home>
> >>_______________________________________________
> >>Computer-go mailing list
> >>Computer-go@computer-go.org
> >>http://computer-go.org/mailman/listinfo/computer-go
> >
> >
> >Folkert van Heusden
> >
> 
> _______________________________________________
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> Computer-go@computer-go.org
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Folkert van Heusden

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