Urban Hafner: 
<cahmxpnnkr-ixqou4stxi_dfojfhj7j_qccj_duit6uqw4o8...@mail.gmail.com>:
>On Sat, Mar 28, 2015 at 11:51 AM, Petr Baudis <pa...@ucw.cz> wrote:
>
>> On Sat, Mar 28, 2015 at 11:45:48AM +0100, Urban Hafner wrote:
>> > Good to know Petr! Where does the strength "come from"? Sophisticated
>> playouts or a search algorithm or both?
>>
>> Frankly, I don't know for sure!  The downside of Michi's slowness is
>> that playtesting takes too many resources so configuration performance
>> exploration is awkward.
>>
>> But my guess based on ad hoc tests during the development is that the
>> contribution of basic playout heuristics and RAVE+priors may be about
>> 1:1 (with large pattern priors giving further extra boost).
>
>
>Now that I have a bit of time again, what would be a good starting point to
>improve upon UCT and light playouts? RAVE definitely comes to mind, as well
>as enhancing the playouts with heuristics like the MoGo 3x3 patterns. Are
>there are any good papers on adding priors to the search tree (and where
>the underlying data is coming from)? I'm sure there must be, but I think I
>just don't know how to search for it.

For prior values in the tree, almost(?) all strong programs use Remi's 
method these days.
http://remi.coulom.free.fr/Amsterdam2007/MMGoPatterns.pdf

Hideki
-- 
Hideki Kato <mailto:hideki_ka...@ybb.ne.jp>
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