Hi,

I'm actually working on something similar at http://baduk.io. Right now,
you can log in an play against a handful of bots over the web, but one day
I'd love to make it so you can add your own bots to let them compete
against the others. It's not quite ready for the public, but I'm working to
get something small working quickly. Unlike CGOS, the bots are all
hosted--they all run inside Docker (http://docker.io/) containers. The
Dockerfiles I've written for a few public bots are available at my github
repository https://github.com/baduk-io/ai-dockerfiles.

What sorts of things would you expect from such a service? I was planning
on modeling baduk.io after CGOS in a lot of ways as far as the rules that
are used (area scoring, no dead stones removed, etc), and distinct ratings
for 9x9, 13x13, and 19x19 boards. What sorts of improvements do you think
could be made in a new service? Do you have a preference for ELO ratings
over kyu/dan ratings?

Chris LaRose

On Fri, Jan 9, 2015 at 2:47 AM, folkert <folk...@vanheusden.com> wrote:

> Hi,
>
> I have the feeling that cgos won't come back in even the distant future
> so I was wondering if there are any alternatives?
> E.g. a server that constantly lets go engines play against each other
> and then determines an elo rating for them.
>
>
> Folkert van Heusden
>
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