Hi Aja,
It's more than 5000 playouts but less than 20k. Which version
I tried Fuego 1.1(2011, Windows version) on Intel Core i3 540,
2 cores 4 thread. 3.07GHz.
I played first 4 moves randomly, and next 4 moves are
GamesPlayed 28952, Time 6.8, Games/s 4249.8
GamesPlayed 28750, Time 6.8, Games/s 4249.4
GamesPlayed 42853, Time 9.7, Games/s 4416.4
GamesPlayed 32541, Time 7.5, Games/s 4357.0
Average is 33000 playout/move.
config.txt
-----------------------------------
uct_param_search number_threads 2
uct_param_search lock_free 1
uct_param_player reuse_subtree 1
uct_param_player ponder 0
-----------------------------------
"C:\Program Files\Fuego\fuego.exe" --config config.txt
I did not add "go_param timelimit 10", because 10sec is default.
i7-4702MQ is 4 cores, 8 threads. 2.2 GHz, 3.2 GHz(Turbo Boost)
I'm not sure its speed and whether it used 3.2GHz, but I think
turbo boost is on when 2 threads.
I summed Fuego's cpu time from their first 10 sgfs.
Total is 2861 moves, cpu time 21443 sec.
21443 / (2861/2) = 15.0 sec / move
It is over 10sec. a bit strange.
Regards,
Hiroshi Yamashita
----- Original Message -----
From: "Aja Huang" <ajahu...@google.com>
To: <computer-go@computer-go.org>
Cc: <y...@bd.mbn.or.jp>
Sent: Sunday, December 21, 2014 8:16 AM
Subject: Re: [Computer-go] Move Evaluation in Go Using Deep Convolutional
NeuralNetworks
Hi Hiroshi,
On Sat, Dec 20, 2014 at 3:31 AM, Hiroshi Yamashita <y...@bd.mbn.or.jp> wrote:
In page 6, "approximately 5,000 rollouts per move"
Christopher Clark's CNN used Fuego with 10 seconds a move, 2 threads on
an Intel i7-4702MQ. So maybe it is about 40,000 rollouts per move.
I ran Fuego (latest svn version) on our machine (Intel(R) Xeon(R) CPU
E5-2687W 0 @ 3.10GHz) for 10 secs with the following config in the empty
position (I actually had to manually play 4 moves at the corners to make
Fuego out of book, but the speed should be similar anyway):
boardsize 19
uct_param_search number_threads 2
uct_param_search lock_free 1
uct_max_memory 1000000000
uct_param_player reuse_subtree 0
uct_param_player ponder 0
uct_param_player resign_threshold 0.1
go_param_rules capture_dead 1
go_rules kgs
Count 16648
GamesPlayed 16648
Nodes 4989633
Time 8
GameLen 435.4 dev=24.7 min=361.0 max=543.0
InTree 6.9 dev=1.9 min=0.0 max=18.0
Aborted 0%
Games/s 2089.3
It's more than 5000 playouts but less than 20k. Which version of Fuego did
you run? Did I set anything wrong? I would appreciate if you could help me
run Fuego with the strongest and fastest settings.
Regards,
Aja
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