Does anyone have data based on several thousands games that attempts to measure the effect of dynamic komi? I would like to see results that are statistically meaningful. We need to see a few thousand games played against a fixed opponent WITH dynamic komi, and then the same program without dyanmic komi playing against the same opponent with the same number of games. The number of games must be decided before the test is run, or the error margin calculation is meaningless.
As far as I can tell, nobody has yet to produce anything more than anecdotal evidence that this works. Having a person manually adjusting this after every game is completely non-sceientific, unless they are doing it in a fixed way with no decision making on their part and they are playing thousands of games (or at least enough to get statistically significant results.) I'm not trying to rain on anyone's parade, but I cannot understand why no one has produced a statistically meaningful result on this subject - or if I'm wrong please point me to the paper or data and games that were played. I am genuinely interested in this since I never was able to make it work when I spent about one intense week on it. (I did not do this with handicap games, but with normal games.) Don On Wed, Feb 17, 2010 at 4:57 PM, Isaac Deutsch <i...@gmx.ch> wrote: > Fuego_9x9_1h (or a variation of this name) played on OGS a couple of > handicap 9x9 games. It used dynamic komi. I think it was manually adjusted > after every move, and worked well. > > -ibd > > Am 17.02.2010 um 22:51 schrieb Ingo Althöfer: > > > Hello, > > > > I informed the German go scene that there is (some) progress > > at KGS bots with dynamic komi. Based on this, a friend told me > > that they would have an open afternoon for go beginners in the > > middle of March - and they expect many newbies with strengths > > between 17k and 30k. His question is if a bot with dynamic komi > > might be a suitable opponent for such beginners on 9x9 (with > > "high" handicap). > > > > Does someone here have already experience with non-static komi > > for handicap games on 9x9? Or would someone be willing to test > > something with his bot? > > > > Ingo. > > -- > > NEU: Mit GMX DSL über 1000,- ¿ sparen! > > http://portal.gmx.net/de/go/dsl02 > > _______________________________________________ > > computer-go mailing list > > computer-go@computer-go.org > > http://www.computer-go.org/mailman/listinfo/computer-go/ > > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ >
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