Seth Pellegrino wrote:
> Hello again,
>
> I've gotten my speed issues mostly resolved (there's always more
> optimization to be done), but I'm still running into a roadblock
> reconstituting Dr. Coulom's results. I downloaded the same data set
> that he uses (All the games from KGS on January 2006 with no handicap,
> available at http://www.u-go.net/gamerecords/), ran it through my
> engine code to generate the teams/competitions, fed that result
> through Dr. Coulom's majorization-minorization engine (available at
> http://remi.coulom.free.fr/Amsterdam2007/ ), and got some gammas
> significantly different from the ones he did. I've attached the a file
> with my full results*, but some are even qualitatively different. For
> example, capture level 2 (re-capturing the previous move) gets a gamma
> of 0.53 in the paper, which means that its presence in a team should
> reduce the probability that team will be chosen. However, my computed
> gamma was a startling 14.299, indicating that level of that feature is
> a strong positive presence. On the other hand, my computed gammas for
> things like distance seem to match relatively closely to the paper.

That may depend on some details of the features. I don't have time to
check in details. Maybe I always multiply "capture of previous move" by
"distance to previous move equals to one". Maybe also I make a difference
between "capture a ladder" and "capture a non-ladder". I would not worry
about such a difference as long as your result matches your intuition of
what is a good move.

Remi


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