> (Sylvain et al. 2006) describes the use of CFG-based zones in random > simulations to simulate only the local position and tune the score based > on few thousands of simulations of outside of the zone. It doesn't seem > the idea is too practical (especially with RAVE, but there seem to be > more problems), but I'm wondering if MoGo or anyone is still using it, > perhaps in a modified form? > > Not like that in Mogo. We have some local tool for heavy playouts which use local simulations, but for the moment this version is weaker than the light playout - even with fixed number of simulations.
Best regards, Olivier
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