>  (Sylvain et al. 2006) describes the use of CFG-based zones in random
> simulations to simulate only the local position and tune the score based
> on few thousands of simulations of outside of the zone. It doesn't seem
> the idea is too practical (especially with RAVE, but there seem to be
> more problems), but I'm wondering if MoGo or anyone is still using it,
> perhaps in a modified form?
>
>
Not like that in Mogo. We have some local tool for heavy playouts which use
local simulations, but for the moment this version is weaker than the light
playout - even with fixed number of simulations.

Best regards,
Olivier
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