Stefan Kaitschick wrote: >About the move order problem: I'm skeptical about finding an efficient full >board algorithm that detects the consequences of move order.
In this context, "the order of moves" does not mean a long sequence. It means something like "If I already played A, B is preferable for me. otherwise it is not." -- Yamato _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/