Olivier and David both: a huge "thank you" for sharing your secrets.

 

I think David makes clear that his large patterns apply only to the UCT
process, and

then only after a significant number of trials are reached. I gather that
the lifecycle

of a node is something like this in MFGO:

 

1)       When a node is first created, search only the standard playout
policy.

2)       After N trials, begin accumulating RAVE statistics. (IIRC, David
said that N = 4.)

3)       On the K-th trial, use the Many Faces knowledge base to bias RAVE
statistics.

 

David, do I have this right? And is K > N? Or K >> N?

 

In Pebbles, the process is slightly different:

 

1)       When a node is first created, search only the standard playout
policy.

2)       RAVE data accumulates from the first trial. (Pebbles is slow. :-) )

3)       When that node has its first loss, then apply a progressive
widening policy.

 

In Pebbles, BTW, the progressive widening policy is rudimentary, consisting
mostly of

distance and 3x3 pattern.

 

What is the lifecycle of a node in MoGo?

 

Another question about MoGo: David makes clear that large patterns (and
presumably

joseki) apply only to the UCT process. Does MoGo apply such knowledge in
playouts?

 

Thanks again.

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