I think most engines that follow the mogo 3x3 pattern design only apply them
locally.  That's what I do.  I never tried using them globally, so I can't
say what might be wrong.  Did you learn weight for every possible pattern
using the crazystone algorithm, or are you just using the basic mogo
patterns?  Are you using global patterns as UCT priors, or to choose moves
during playouts?  During playout it's important to favor local responses.

 

David

 

From: computer-go-boun...@computer-go.org
[mailto:computer-go-boun...@computer-go.org] On Behalf Of Isaac Deutsch
Sent: Saturday, September 12, 2009 4:27 PM
To: computer-go
Subject: Re: [computer-go] pure 3x3 pattern playouts weaker than light
playouts?

 

50k playouts. they apply globally.

 

Am 13.09.2009 um 01:22 schrieb Jason House:





Same number of playouts? What are your pattern weights? Do they apply around
the last move played or for all board areas?

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