Yes, something like that.  Before my local playout rules just looked for one
liberty groups, like - if group including stone just played has one liberty,
capture it, or if group adjacent to last move played has one liberty, save
it.  Now I added some rules where the number of liberties is two.

> -----Original Message-----
> From: computer-go-boun...@computer-go.org [mailto:computer-go-
> boun...@computer-go.org] On Behalf Of Robert Jasiek
> Sent: Thursday, August 13, 2009 11:32 PM
> To: computer-go
> Subject: Re: [computer-go] Heavier playouts
> 
> Just a guess of me what a "2-liberty local rule" might look like:
> 
> 
> "If a string has at most / exactly 2 liberties, then first consider as
> next move a play on an intersection adjacent to the string or adjacent
> to one of its adjacent strings that have at most 2 liberties themselves."
> 
> "If two strings, of which neither is a basic nakade string shape, share
> the same 2 liberties and do not have any other, then first do not
> consider a play on either."
> 
> 
> Is this roughly something you might be using? (You do not need to reveal
> your secrets. I just would like to understand roughly what you mean by
> the concept "2-liberty local rule".)
> 
> --
> robert jasiek
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