There was computer go before this list :)  I heard this idea from Mark
sometime around 1988.

David

> -----Original Message-----
> From: computer-go-boun...@computer-go.org [mailto:computer-go-
> boun...@computer-go.org] On Behalf Of Carter Cheng
> Sent: Monday, July 13, 2009 10:27 AM
> To: computer-go
> Subject: Re: [computer-go] Basic question concerning the edges of the
board
> 
> 
> Thanks all for the replies. I am not sure I quite get the 20x21+2 idea but
> I will take a look back in the archives. Does anyone remember roughly when
> it was posted to the list?
> 
> Thanks again,
> 
> Carter.
> 
> --- On Mon, 7/13/09, Peter Drake <dr...@lclark.edu> wrote:
> 
> > From: Peter Drake <dr...@lclark.edu>
> > Subject: Re: [computer-go] Basic question concerning the edges of the
> board
> > To: "computer-go" <computer-go@computer-go.org>
> > Date: Monday, July 13, 2009, 9:08 AM
> > As in LibEGO, if you define the
> > off-board points to be both black AND white, finding
> > captures requires fewer branches.
> >  Peter Drakehttp://www.lclark.edu/~drake/
> >
> >
> > On Jul 13, 2009, at 8:48 AM, David Fotland
> > wrote:
> > I use one dimensional arrays for speed (to
> > avoid a multiply by 21).
> >
> > Old Many Faces code uses arrays of 363 (361 points, pass,
> > and null-point).
> > The smallest possible arrays were required to run under 500
> > KB total memory.
> > I avoided edge checks by having a set of small offset
> > arrays (with 2, 3, or
> > 4 offsets), chosen by the board.
> >
> > My MCTS code uses single dimension arrays with size
> > suggested by Mark Boon,
> > from Goliath, 20 * 21 + 2.  This is enough to have
> > points off the edge on
> > all sides and diagonals.
> >
> > David
> >
> > -----Original Message-----
> > From:
> > computer-go-boun...@computer-go.org [mailto:computer-go-
> > boun...@computer-go.org]
> > On Behalf Of Carter Cheng
> > Sent: Monday, July 13,
> > 2009 8:36 AM
> > To: computer-go@computer-go.org
> > Subject: [computer-go]
> > Basic question concerning the edges of the board
> >
> >
> > Hi,
> >
> > I have again been
> > considering trying my hand at implementing a simple go
> > program. The question
> > I have pertains to checking for the edge of the
> > board
> > in capture situations and so on.
> > For a modern CPU (given what limited
> > information I have on
> > this) the extra branches might result in pipeline
> > stalls if I am
> > constantly checking if values are in range. Is it best to
> > extend the size of the
> > board to say 21x21 to somehow avoid these sorts of
> > checks? Or are the
> > relative cost of these branches negligible in the
> > scheme
> > of things?
> >
> > Thanks in advance,
> >
> > Carter.
> >
> >
> >
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> >
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> >
> >
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> 
> 
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